Vittorio Veneto

Vittorio Veneto — Italian Tier VIII battleship.

A series of new-generation Italian battleships. They stood out by having good anti-torpedo protection and, at the time of their entry into service, being among the fastest battleships in the world.

Ship Stats

Survivability

Health: 47,436

Citadel Protection: 15%

Fire and Flooding Resistance: 15%

Damage Reduction: 15%

Torpedo Damage Reduction: 27%


Armour

Bow: 32 mm

Stern: 32 mm

Deck: 100 mm

Belt: 360 mm


Maneuverability

Top Speed: 28.34 Knots 

Time to Full Speed: 24.52 s

Max Traverse Speed: 5.50 deg/s

Turn Time: 13.20 s


Main Guns (381 mm L/50 OTO 1934 3x3)

Reload Time: 23 s

Range: 13.28 km

Dispersion Min/Max/Vertical: 132 m / 360 m / 64.80 m

Sigma: 0 σ

AP Damage: 1,770

Citadel Chance: 11%

SAP Damage: 1,829

Citadel Damage Rate: 250%

Turret Traverse: 5 deg/s


Secondary Guns (152 mm L/55 OTO 1934 4x3)

Reload Time: 8 s

Range: 6.56 km

Dispersion Min/Max/Vertical: 108 m / 270 m / 60 m

Sigma: 0 σ

HE Damage: 448

Fire Chance: 2%

Turret Traverse: 12 deg/s


Auto Secondary Guns (90 mm L/50 OTO 1939 12x1)

Reload Time: 6 s

Range: 4.14 km

Dispersion Min/Max/Vertical: 60 m / 270 m / 90 m

Sigma: 1 σ

HE Damage: 189

Fire Chance: 1%

Turret Traverse: 10 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 113

Large Caliber AA Range: 3.60 km

Small Caliber AA Damage: 198

Small Caliber AA Range: 1.80 km

Total AA Damage: 311


Concealment

Surface Detection: 10.20 km

After Firing Guns: 14.40 km

Ship Equipment, Elite Bonus and Supplies

Fuel Smoke II x2

Smoke Activation: 12 s

Smoke Time: 4 s

Cooldown: 60 s


Scout Plane I x2

Main Gun Range: +12% for 30 s

Before: 13.28 km

After: 14.87 km

Cooldown: 75 s


Torpedo Defense System

Torpedo Damage Reduction: +10%

Before: 27

After: 29.7%


Elite Gun Operator

Main Battery Reload Time: -3%

Main Battery Traverse Speed: +7%

Before: 23 s / 5 deg/s

After 22.31 s / 5.35 deg/s


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.


Semi-Armour Piercing (SAP)

Compared to regular AP shells, SAP shells cause higher damage, but have less penetration power.

Ship Play-style

Historical Info