Version 7.0.0
Marco Polo — Italian Premium Tier IX battleship.
A variant of a battleship that was designed in Italy in the mid-1930s. A further development of the Vittorio Veneto-class warships, with 406 mm main battery guns.
Health: 50,740
Citadel Protection: 15%
Fire and Flooding Resistance: 15%
Damage Reduction: 16.50%
Torpedo Damage Reduction: 30%
Bow: 32 mm
Stern: 32 mm
Deck: 100 mm
Belt: 360 mm
Top Speed: 30.56 Knots
Time to Full Speed: 25.46 s
Max Traverse Speed: 5.50 deg/s
Turn Time: 13.50 s
Reload Time: 24 s
Rate of Fire: 22.50 RPM
Range: 13.67 km
Flight Time: 6.15 s
Initial Velocity: 304.14 m/s
Deceleration: 7.71 m/s²
Dispersion Min/Max/Vertical: 132 m / 366 m / 64.80 m
Sigma: 0 σ
AP Damage: 1,923
Raw Alpha: 17,307
Raw DPM: 43,268
Citadel Chance: 12%
Raw Alpha: 68.35%
Raw CPM: 1.71 FPM
SAP Damage: 2,065
Raw Alpha: 18,585
Raw DPM: 46,463
Citadel Damage Rate: 250%
AP Citadel Damage: 4,808
SAP Citadel Damage: 5,163
Turret Traverse: 5 deg/s
Reload Time: 8 s
Rate of Fire: 45 RPM
Range: 6.56 km
Flight Time: 3.36 s
Initial Velocity: 268.53 m/s
Deceleration: 13.35 m/s²
Dispersion Min/Max/Vertical: 108 m / 270 m / 60 m
Sigma: 0 σ
HE Damage: 448
Raw Alpha: 2,688
Raw DPM: 20,160
Fire Chance: 2%
Raw Alpha: 11.42%
Raw FPM: 0.856 FPM
Turret Traverse: 12 deg/s
Reload Time: 6 s
Rate of Fire: 120 RPM
Range: 4.49 km
Flight Time: 3.17 s
Initial Velocity: 207.70 m/s
Deceleration: 18.55 m/s²
Dispersion Min/Max/Vertical: 60 m / 270 m / 90 m
Sigma: 1 σ
HE Damage: 189
Raw Alpha: 2,268
Raw DPM: 22,680
Fire Chance: 1%
Raw Alpha: 11.36%
Raw FPM: 1.14 FPM
Turret Traverse: 10 deg/s
Large Caliber AA Damage: 227
Large Caliber AA Range: 3.60 km
Small Caliber AA Damage: 310
Small Caliber AA Range: 1.80 km
Total AA Damage: 537
Surface Detection: 11.40 km
After Firing Guns: 15.60 km
Main Gun Dispersion: -35% for 20 s
Before: 132 m / 366 m / 64.80 m
After: 85.80 m / 237.90 m / 42.12 m
Cooldown: 75 s
Main gun reload time: -30% for 20 seconds
Before: 24 s
After: 16.80 s
Main Gun Range: +12% for 30 s
Before: 13.67 km
After: 15.31 km
Cooldown: 75 s
Torpedo Damage Reduction: +10%
Before: 30%
After: 33%
Main Battery Reload Time: -3%
Main Battery Traverse Speed: +7%
Before: 24 s / 5 deg/s
After 23.28 s / 5.35 deg/s
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.
Compared to regular AP shells, SAP shells cause higher damage, but have less penetration power.