Andrea Doria
Andrea Doria — Italian Tier VI battleship.
A project that evolved from the Conte di Cavour-class battleships, equipped with a reinforced secondary battery. In the 1930s, the ship received a significant upgrade when her anti-torpedo protection was reinforced, her speed was increased, and her main and secondary battery guns were made more powerful.
Ship Stats
Survivability
Health: 36,110
Citadel Protection: 12.50%
Fire and Flooding Resistance: 12.50%
Damage Reduction: 13.50%
Torpedo Damage Reduction: 12%
Armour
Bow: 26 mm
Stern: 26 mm
Deck: 80 mm
Belt: 250 mm
Maneuverability
Top Speed: 26.12 Knots
Time to Full Speed: 23.50 s
Max Traverse Speed: 5.80 deg/s
Turn Time: 12.30 s
Main Guns (320 mm L/44 M1936 2x3 & 2x2)
Reload Time: 23 s
Rate of Fire: 26.09 RPM
Range: 12.13 km
Flight Time: 5.84 s
Initial Velocity: 272.24 m/s
Deceleration: 3.63 m/s²
Dispersion Min/Max/Vertical: 132 m / 342 m / 64.80 m
Sigma: 0 σ
AP Damage: 1,380
Raw Alpha: 13,800
Raw DPM: 36,000
Citadel Chance: 6%
Raw Alpha: 46.14%
Raw CPM: 1.20 FPM
SAP Damage: 1,438
Raw Alpha: 14,380
Raw DPM: 37,513
Citadel Damage Rate: 250%
AP Citadel Damage: 3,450
SAP Citadel Damage: 3,595
Turret Traverse: 5 deg/s
Secondary Guns (135 mm L/45 OTO 1938 4x3)
Reload Time: 6 s
Rate of Fire: 60 RPM
Range: 5.74 km
Flight Time: 2.90 s
Initial Velocity: 268.53 m/s
Deceleration: 13.35 m/s²
Dispersion Min/Max/Vertical: 108 m / 270 m / 60 m
Sigma: 0 σ
HE Damage: 334
Raw Alpha: 2,004
Raw DPM: 20,040
Fire Chance: 2%
Raw Alpha: 11.42%
Raw FPM: 1.14 FPM
Turret Traverse: 12 deg/s
Auto Secondary Guns (90 mm L/50 OTO 1939 10x1)
Reload Time: 6 s
Rate of Fire: 60 RPM
Range: 4.05 km
Flight Time: 2.81 s
Initial Velocity: 207.70 m/s
Deceleration: 18.55 m/s²
Dispersion Min/Max/Vertical: 60 m / 270 m / 90 m
Sigma: 1 σ
HE Damage: 184
Raw Alpha: 920
Raw DPM: 9,200
Fire Chance: 1%
Raw Alpha: 4.90%
Raw FPM: 0.490 FPM
Turret Traverse: 10 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 92
Large Caliber AA Range: 3 km
Small Caliber AA Damage: 99
Small Caliber AA Range: 1.50 km
Total AA Damage: 191
Concealment
Surface Detection: 9.36 km
After Firing Guns: 13.56 km
Ship Equipment, Elite Bonus and Supplies
Fuel Smoke I x2
Smoke Activation: 9 s
Smoke Time: 3 s
Cooldown: 60 s
Battleship Modernization
Ship Hit Points: +3%
Small Caliber AA Damage: +5%
Torpedo Damage Reduction: +5%
Before: 36,110 / 99 / 12%
After: 37,193 / 104 / 12.60%
Torpedo Defense System
Torpedo Damage Reduction: +10%
Before: 12%
After: 13.20%
Auto Secondary Guns
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.
Semi-Armour Piercing (SAP)
Compared to regular AP shells, SAP shells cause higher damage, but have less penetration power.