G. J. Maerker

Gustav-Julius Maerker — German Tier VIII destroyer.

A large destroyer designed to act as an ocean-going raider or scout within a raider ship formation (Type 1937). The ship was developed in the late 1930s, and was to be equipped with powerful artillery. 

Ship Stats

Survivability

Health: 20,296

Citadel Protection: 5%

Fire and Flooding Resistance: 10%

Damage Reduction: 4.50%

Torpedo Damage Reduction: 3%


Armour

Bow: 16 mm

Stern: 16 mm

Deck: 16 mm

Belt: 25 mm


Maneuverability

Top Speed: 35.57 Knots 

Time to Full Speed: 10.89 s

Max Traverse Speed: 7.30 deg/s

Turn Time: 4.80 s


Main Guns (150 mm L/55 Tbts KC/36 5x1)

Reload Time: 6.20 s

Range: 9.68 km

Dispersion Min/Max/Vertical: 54 m / 138 m / 50.40 m

Sigma: 2 σ

HE Damage: 413

Fire Chance: 4%

AP Damage: 673

Citadel Chance: 5%

Citadel Damage Rate: 150%

Turret Traverse: 12 deg/s


Torpedo Tubes (533 mm Vierling 1x4 & Zwilling 2x2)

Reload Time: 72 s

Range: 8.70 km

Min/Max Torpedo Spread: 2.25 deg / 4.50 deg

Torpedo Damage: 3,422

Flood Chance: 12%

Torpedo Concealment: 1.68 km

Torpedo Traverse Speed: 20 deg/s


Anti-Aircraft Armament

Small Caliber AA Damage: 104

Small Caliber AA Range: 1.80 km

Total AA Damage: 104


Concealment

Surface Detection: 6.48 km

After Firing Guns: 9.48 km

Ship Skills and Elite Bonus

Smoke Generator I x3

Smoke Activation: 9 s

Smoke Time: 24 s

Cooldown: 105 s


Elite Gun Operator

Main Battery Reload Time: -3%

Main Battery Traverse Speed: +7%

Before: 6.20 s / 12 deg/s

After 6.01 s / 12.84 deg/s


Elite Torpedo Operator

Torpedo Tube Reload Time: -3%

Torpedo Tube Traverse Speed: +7%

Before: 72 s / 20 deg/s

After: 69.84s / 21.40 deg/s

Ship Play-style

Historical Info