Version 7.0.0
Weser — German Tier VI aircraft сarrier.
A project created during World War II to convert an Admiral Hipper-class heavy cruiser into an aircraft carrier. Weser inherited the high speed and strong armor protection of her prototype, while also outmatching the power of her AA defenses to a certain degree.
Health: 27,140
Citadel Protection: 10%
Fire and Flooding Resistance: 10%
Damage Reduction: 9%
Torpedo Damage Reduction: 9%
Bow: 19 mm
Stern: 19 mm
Deck: 60 mm
Belt: 80 mm
Top Speed: 31.40 Knots
Time to Full Speed: 17.77 s
Max Traverse Speed: 4.90 deg/s
Turn Time: 10.50 s
Reload Time: 4.50 s
Rate of Fire: 133.33 RPM
Range: 6 km
Flight Time: 4.57 s
Initial Velocity: 207.70 m/s
Deceleration: 18.55 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m
Sigma: 1 σ
HE Damage: 200
Raw Alpha: 2,000
Raw DPM: 26,667
Fire Chance: 1%
Raw Alpha: 9.56%
Raw FPM: 1.27 FPM
Turret Traverse: 10 deg/s
Dive Bomber Capacity: 15
Squadron under Command: 2
per Squadron: 3
Bombs per Plane: 1
Plane Speed: 165.34 Knots
Returning Speed: 192.15 Knots
Preparation Time: 3.40 s
Reload Time: 10.2 s
Squadron Penalty Reload Time: 20.4 s
Plane HP: 1,633
Squadron HP: 4,899
Maximum Bomb Dispersion: ??? m
Bomb Damage: 1,495
Alpha Damage: 4,485
Citadel Chance: 25%
Raw Alpha: 57.81%
Torpedo Bomber Capacity: 12
Squadron under Command: 1
per Squadron: 3
Torpedoes per Plane: 1
Plane Speed: 165.34 Knots
Returning Speed: 190.21 Knots
Preparation Time: 4.40 s
Reload Time: 17.6 s
Squadron Penalty Reload Time: 35.2 s
Plane HP: 1,495
Squadron HP: 4,485
Arming / Maximum Range: 2.50 km / 3.60 km
Time Expire: 11.66 s
Torpedo Speed: 66.69 Knots
Torpedo Spread: 1 Deg
Torpedo Damage: 1,610
Alpha Damage: 4,830
Flood Chance: 11%
Raw Alpha: 57.81%
Fighter Capacity: 9
Squadron under Command: 1
per Squadron: 3
Plane Speed: 197.02 Knots
Returning Speed: 216.75 Knots
Preparation Time: 2.50 s
Reload Time: 7.5 s
Squadron Penalty Reload Time: 15 s
Plane HP: 1,357
Squadron HP: 4,071
Fighter Damage: 123
Alpha Damage per squadron: 369
Fighter Attack Efficiency: 55%
Fighter Dogfight Efficiency: 50%
Large Caliber AA Damage: 155
Large Caliber AA Range: 3.30 km
Small Caliber AA Damage: 78
Small Caliber AA Range: 1.50 km
Total AA Damage: 233
Surface Detection: 8.70 km
After Firing Guns: 10.98 km
Auto Secondary Gun Firing Range & Reload Speed: +20%
Before: 6 km / 4.50 s
After: 7.20 km / 3.60 s
Cooldown: 60 s
Plane's Preparation Time: -5%
Before: 3.40 s / 4.40 s / 2.50 s
After: 3.23 s / 4.18 s / 2.38 s
Dive Bomber HP: +3%
Bomber Attack Range: -5%
Before: 1,633 / ???%
After: 1,682 / ???%
AP Bombs have strong penetration power but cannot set fires.
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.