Rhein

Rhein — German Tier IV aircraft сarrier.

A light fleet carrier design developed during World War II that was set to go into serial production. Similar to many ships designed in Germany at that time, Rhein was supposed to be equipped with a diesel propulsion plant. 

Ship Stats

Survivability

Health: 17,360

Citadel Protection: 5%

Fire and Flooding Resistance: 10%

Damage Reduction: 4.50%

Torpedo Damage Reduction: 4.50%


Armour

Bow: 16 mm

Stern: 16 mm

Deck: 20 mm

Belt: 25 mm


Maneuverability

Top Speed: 25.29 Knots 

Time to Full Speed: 16.02 s

Max Traverse Speed: 4.90 deg/s

Turn Time: 8.70 s


Auto Secondary Guns (88 mm L/76 2x2)

Reload Time: 4.50 s

Range: 5.70 km

Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m

Sigma: 1 σ

HE Damage: 200

Fire Chance: 1%

Turret Traverse: 10 deg/s


Carrier Air Group (He 50 Dive Bombers)

Dive Bomber Capacity: 8

Plane Speed: 158.39 Knots

Preparation Time: 2.70 s

Plane HP: 1,344

Maximum Bomb Dispersion: ??? m

Bomb Damage: 1,456

Citadel Chance: 25%


Carrier Air Group (Ar 95b Torpedo Bombers)

Torpedo Bomber Capacity: 6

Plane Speed: 151.44 Knots

Preparation Time: 4.90 s

Plane HP: 1,176

Arming / Maximum Range: 2.50 km / 3.60 km

Torpedo Spread: 1 Deg

Torpedo Damage: 1,400

Flood Chance: 8%


Anti-Aircraft Armament

Large Caliber AA Damage: 155

Large Caliber AA Range: 3.30 km

Small Caliber AA Damage: 78

Small Caliber AA Range: 1.50 km

Total AA Damage: 233


Concealment

Surface Detection: 8.70 km

After Firing Guns: 10.98 km

Ship Equipment, Elite Bonus and Supplies

Hull Fortification

Ship Hit Points: +4%

Before: 17,360

After: 18,054


Elite Ground Service

Plane's Preparation Time: -5%

Before: 3.40 s / 4.40 s / 2.50 s

After: 3.23 s / 4.18 s / 2.38 s


AP Bombs

AP Bombs have strong penetration power but cannot set fires.


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.

Ship Play-style

Historical Info