Version 7.0.0
Black Graf Zeppelin — Premium German Tier VII aircraft сarrier.
A high-speed aircraft carrier armed with numerous secondary and dual-purpose guns. She had the most powerful propulsion among all German Navy ships. The carrier was never completed because Germany's shipbuilding program priorities changed during the course of World War II.
Health: 35,420
Citadel Protection: 10%
Fire and Flooding Resistance: 10%
Damage Reduction: 9%
Torpedo Damage Reduction: 10.50%
Bow: 25 mm
Stern: 25 mm
Deck: 75 mm
Belt: 102 mm
Top Speed: 32.23 Knots
Time to Full Speed: 23.20 s
Max Traverse Speed: 4.60 deg/s
Turn Time: 13.50 s
Reload Time: 8.20 s
Rate of Fire: 58.54 RPM
Range: 10.32 km
Flight Time: 5 s
Initial Velocity: 288.56 m/s
Deceleration: 11.42 m/s²
Dispersion Min/Max/Vertical: 90 m / 282 m / 57.60 m
Sigma: 0 σ
HE Damage: 350
Raw Alpha: 2,800
Raw DPM: 20,488
Fire Chance: 4%
Raw Alpha: 27.86%
Raw FPM: 2.04 FPM
AP Damage: 540
Raw Alpha: 4,320
Raw DPM: 31,610
Citadel Chance: 6%
Raw Alpha: 39.04%
Raw CPM: 2.86 CPM
Citadel Damage Rate: 150%
HE Citadel Damage: 525
AP Citadel Damage: 810
Turret Traverse: 10 deg/s
Reload Time: 6 s
Rate of Fire: 60 RPM
Range: 4.73 km
Flight Time: 3.38 s
Initial Velocity: 207.70 m/s
Deceleration: 18.55 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m
Sigma: 1 σ
HE Damage: 200
Raw Alpha: 1,380
Raw DPM: 13,800
Fire Chance: 1%
Raw Alpha: 5.85%
Raw FPM: 0.582 FPM
Turret Traverse: 10 deg/s
Dive Bomber Capacity: 20
Squadron under Command: 2
per Squadron: 4
Bombs per Plane: 1
Plane Speed: 165.34 Knots
Returning Speed: 192.15 Knots
Preparation Time: 4.10 s
Reload Time: 16.4 s
Squadron Penalty Reload Time: 32.8 s
Plane HP: 1,840
Squadron HP: 7,360
Maximum Bomb Dispersion: 216 m
Bomb Damage: 1,840
Alpha Damage: 8,915
Citadel Chance: 25%
Raw Alpha: 68.36%
Torpedo Bomber Capacity: 7
Squadron under Command: 1
per Squadron: 5
Torpedoes per Plane: 1
Plane Speed: 165.34 Knots
Returning Speed: 190.21 Knots
Preparation Time: 4.50 s
Reload Time: 22.5 s
Squadron Penalty Reload Time: 45 s
Plane HP: 1,840
Squadron HP: 9,200
Arming / Maximum Range: 2.50 km / 3.60 km
Time Expire: 13.65 s
Torpedo Speed: 56.96 Knots
Torpedo Spread: 1 Deg
Torpedo Damage: 1,783
Alpha Damage: 77,130
Flood Chance: 11%
Raw Alpha: 44.16%
Fighter Capacity: 12
Squadron under Command: 1
per Squadron: 6
Plane Speed: 206.19 Knots
Returning Speed: 225.08 Knots
Preparation Time: 4 s
Reload Time: 24 s
Squadron Penalty Reload Time: 48 s
Plane HP: 1,518
Squadron HP: 9,108
Fighter Damage: 125
Alpha Damage per squadron: 752
Fighter Attack Efficiency: 55%
Fighter Dogfight Efficiency: 50%
Large Caliber AA Damage: 179
Large Caliber AA Range: 3.30 km
Small Caliber AA Damage: 82
Small Caliber AA Range: 1.50 km
Total AA Damage: 261
Surface Detection: 10.50 km
After Firing Guns: 12.78 km
Main gun reload time: -30% for 20 seconds
Before: 8.20 s
After: 5.74 s
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Auto Secondary Gun Firing Range & Reload Speed: +20%
Before: 4.73 km / 6 s
After: 5.68 km / 4.80 s
Cooldown: 60 s
Plane's Preparation Time: -5%
Before: 4.10 s / 4.50 s / 4 s
After: 3.90 s / 4.28 s / 3.80 s
Main Battery Firing Range: +4%
Before: 10.32 km
After 10.73 km
AP Bombs have strong penetration power but cannot set fires.
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.