August Von Parseval

August von Parseval — German Tier VIII aircraft сarrier.

A draft design for a large, high-speed aircraft carrier, based on the Graf Zeppelin class of carriers, but equipped with a diesel propulsion plant and a different combination of armaments. 

Ship Stats

Survivability

Health: 35,400

Citadel Protection: 12.50%

Fire and Flooding Resistance: 10%

Damage Reduction: 9%

Torpedo Damage Reduction: 12%


Armour

Bow: 19 mm

Stern: 19 mm

Deck: 70 mm

Belt: 102 mm


Maneuverability

Top Speed: 31.12 Knots 

Time to Full Speed: 19.31 s

Max Traverse Speed: 4.70 deg/s

Turn Time: 12.90 s


Auto Secondary Guns (105 mm L/65 6x2)

Reload Time: 4 s

Range: 7.25 km

Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m

Sigma: 1 σ

HE Damage: 200

Fire Chance: 1%

Turret Traverse: 10 deg/s


Carrier Air Group (Fi 167 Dive Bombers)

Dive Bomber Capacity: 24

Plane Speed: 169.51 Knots

Preparation Time: 4.10 s

Plane HP: 2,018

Maximum Bomb Dispersion: ??? m

Bomb Damage: 1,888

Citadel Chance: 32%


Carrier Air Group (Fi 167 Torpedo Bombers)

Torpedo Bomber Capacity: 15

Plane Speed: 169.51 Knots

Preparation Time: 4.10 s

Plane HP: 2,018

Arming / Maximum Range: 2.50 km / 3.60 km

Torpedo Spread: 1 Deg

Torpedo Damage: 1,652

Flood Chance: 11%


Carrier Air Group (Bf. 109T Fighters)

Fighter Capacity: 15

Plane Speed: 206.19 Knots

Preparation Time: 2.90 s

Plane HP: 1,723

Fighter Damage: 152

Fighter Attack Efficiency: 65%

Fighter Dogfight Efficiency: 60%


Anti-Aircraft Armament

Large Caliber AA Damage: 191

Large Caliber AA Range: 3.30 km

Small Caliber AA Damage: 273

Small Caliber AA Range: 2.40 km

Total AA Damage: 464


Concealment

Surface Detection: 10.50 km

After Firing Guns: 12.78 km

Ship Equipment, Elite Bonus and Supplies

Secondary Overload II x2

Auto Secondary Gun Firing Range & Reload Speed: +25%

Before: 7.25 km / 4 s

After: 9.06 km / 3 s 

Cooldown: 60 s


Air Defense Alert II x2

Large Caliber AA damage: +100% for 20 s

Small Caliber AA damage: +100% for 20 s

Before: 191 / 273

After: 382 / 546

Cooldown time: 75 s


Elite Ground Service

Plane's Preparation Time: -5%

Before: 4.10 s / 4.10 s / 2.90 s

After: 3.90 s / 3.90 s / 2.76 s


Elite Dive Bombers

Dive Bomber HP: +3%

Bomber Attack Range: -5%

Before: 1,723 / ???%

After: 1,775 / ???%


AP Bombs

AP Bombs have strong penetration power but cannot set fires.


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.

Ship Play-style

Historical Info