Leipzig

Leipzig — German Tier VI Premium cruiser.

A light cruiser that embodies the further development of the Königsberg-class ships. She differs from her predecessors in her layout and slightly modified defense system.

Ship Stats

Survivability

Health: 20,470

Citadel Protection: 7.50%

Fire and Flooding Resistance: 10%

Damage Reduction: 6%

Torpedo Damage Reduction: 6%


Armour

Bow: 20 mm

Stern: 20 mm

Deck: 30 mm

Belt: 50 mm


Maneuverability

Top Speed: 32.23 Knots 

Time to Full Speed: 12.84 s

Max Traverse Speed: 8.40 deg/s

Turn Time: 7.50 s


Main Guns (150 mm L/60 SK C/25 3x3)

Reload Time: 8.20 s

Range: 10 km

Dispersion Min/Max/Vertical: 90 m / 204 m / 50.40 m

Sigma: 2 σ

HE Damage: 403

Fire Chance: 4%

AP Damage: 644

Citadel Chance: 6%

Citadel Damage Rate: 150%

Turret Traverse: 10 deg/s


Torpedo Tubes (533 mm Drilling 4x3)

Reload Time: 40 s

Range: 8.40 km

Min/Max Torpedo Spread: 2 deg / 4 deg

Torpedo Damage: 3,105

Flood Chance: 11%

Torpedo Concealment: 1.68 km

Torpedo Traverse Speed: 16 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 62

Large Caliber AA Range: 3 km

Small Caliber AA Damage: 37

Small Caliber AA Range: 1.50 km

Total AA Damage: 99


Concealment

Surface Detection: 7.56 km

After Firing Guns: 10.56 km

Ship Skills and Elite Bonus

Engine Accelerator I x3

Max Speed: 8% for 25 seconds

Before: 32.23 Knots

After: 34.49 Knots


Rapid Reload I x2

Main gun reload time: -15% for 20 seconds

Before: 8.6 s

After: 7.31 s


Cruiser Modernization

Ship Hit Points: +2%

Large Caliber AA Damage: +5%

Main Battery Traverse Speed: +7%

Before: 20,470 / 62 / 10 deg/s

After: 20,826 / 65 / 10.70 deg/s


Elite Gun Operator

Main Battery Reload Time: -3%

Main Battery Traverse Speed: +7%

Before: 8.60 s / 10 deg/s

After 8.34 s / 10.70 deg/s

Ship Play-style

Historical Info