Hindenburg
Hindenburg — German Tier X cruiser.
The ship was developed from a series of German heavy cruisers. Unlike ships of preceding classes, she boasted an increased displacement and more powerful main battery guns.
Ship Stats
Survivability
Health: 42,350
Citadel Protection: 15%
Fire and Flooding Resistance: 12.50%
Damage Reduction: 10.50%
Torpedo Damage Reduction: 13.50%
Armour
Bow: 27 mm
Stern: 27 mm
Deck: 100 mm
Belt: 152 mm
Maneuverability
Top Speed: 31.12 Knots
Time to Full Speed: 24.68 s
Max Traverse Speed: 6.10 deg/s
Turn Time: 10.20 s
Main Guns (203 mm L/60 SK C/34 4x3)
Reload Time: 10 s
Rate of Fire: 72 RPM
Range: 12.53 km
Flight Time: 5.78 s
Initial Velocity: 293.75 m/s
Deceleration: 7.12 m/s²
Dispersion Min/Max/Vertical: 90 m / 264 m / 57.60 m
Sigma: 0 σ
HE Damage: 605
Raw Alpha: 7,260
Raw DPM: 43,560
Fire Chance: 6%
Raw Alpha: 52.41%
Raw FPM: 3.14 FPM
AP Damage: 1,016
Raw Alpha: 12,192
Raw DPM: 73,152
Citadel Chance: 8%
Raw Alpha: 63.23%
Raw CPM: 3.79 CPM
Citadel Damage Rate: 200%
HE Citadel Damage: 1,210
AP Citadel Damage: 2,032
Turret Traverse: 9 deg/s
Torpedo Tubes (533 mm 4x4)
Reload Time: 48 s
Salvo Per Minute: 2.50 SPM
Range: 5.40 km
Time Expire: 18.66 s
Torpedo Speed: 62.52 Knots
Reaction Time (at standstill): 10.31 s
Min/Max Torpedo Spread: 2 deg / 4 deg
Torpedo Damage: 3,267
Raw Alpha: 26,136
Raw DPM: 32,670
Flood Chance: 11%
Raw Alpha: 60.63%
Torpedo Concealment: 1.68 km
Torpedo Traverse Speed: 16 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 252
Large Caliber AA Range: 3.60 km
Small Caliber AA Damage: 299
Small Caliber AA Range: 2.40 km
Total AA Damage: 551
Concealment
Surface Detection: 9.84 km
After Firing Guns: 13.44 km
Ship Skills and Elite Bonus
Artillery Plotting Room (1st Slot)
Main Battery Firing Range: +8%
Surface Detection: +12%
Before: 12.20 km / 9.84 km
After: 13.18 km / 11.02 km
Precise Aiming II x3
Main Gun Dispersion: -35% for 20 s
Before: 90 m / 264 m / 57.60 m
After: 58.50 m / 171.60 m / 37.44 m
Cooldown: 75 s
Sonar II x3
Detects hostile ships and torpedoes:
4.50 km for 25 s
Cooldown: 90 s
Advanced Turret
Main Battery Traverse Speed: +20%
Before: 9 deg/s
After 10.80 deg/s
Improved Main Armour Belt
Damage Reduction: +5%
Citadel Protection: +10%
Before: 10.50% / 15%
After: 11.03% / 16.50%