Version 7.0.0
Admiral Graf Spee — Premium German Tier VI cruiser.
Admiral Graf Spee belonged to a class of unique ships that combined the features of both a battleship and a cruiser. The German Navy officially classified her as an armored ship. Armed with 283 mm main guns, the ship was superior to any light or heavy cruiser of her time and was only slightly inferior to them in terms of speed.
Health: 28,290
Citadel Protection: 7.50%
Fire and Flooding Resistance: 10%
Damage Reduction: 10.50%
Torpedo Damage Reduction: 10.50%
Bow: 19 mm
Stern: 19 mm
Deck: 70 mm
Belt: 127 mm
Top Speed: 28.48 Knots
Time to Full Speed: 18.07 s
Max Traverse Speed: 6.20 deg/s
Turn Time: 10.20 s
Reload Time: 15 s
Rate of Fire: 24 RPM
Range: 11.61 km
Flight Time: 5.52 s
Initial Velocity: 279.66 m/s
Deceleration: 5.34 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 57.60 m
Sigma: 1 σ
HE Damage: 690
Raw Alpha: 4,140
Raw DPM: 16,560
Fire Chance: 7%
Raw Alpha: 35.30%
Raw FPM: 1.41 FPM
AP Damage: 1,150
Raw Alpha: 6,900
Raw DPM: 27,600
Citadel Chance: 9%
Raw Alpha: 43.21%
Raw CPM: 1.73 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 1,725
AP Citadel Damage: 2,875
Turret Traverse: 6 deg/s
Reload Time: 8.20 s
Rate of Fire: 29.27 RPM
Range: 6.75 km
Flight Time: 3.14 s
Initial Velocity: 288.56 m/s
Deceleration: 11.42 m/s²
Dispersion Min/Max/Vertical: 84 m / 210 m / 72 m
Sigma: 1 σ
AP Damage: 575
Raw Alpha: 2,300
Raw DPM: 16,829
Citadel Chance: 4%
Raw Alpha: 15.07%
Raw CPM: 1.10 CPM
Turret Traverse: 10 deg/s
Reload Time: 48 s
Salvo Per Minute: 1.25 SPM
Range: 5.40 km
Time Expire: 18.66 s
Torpedo Speed: 62.52 Knots
Reaction Time (at standstill): 10.31 s
Min/Max Torpedo Spread: 2 deg / 4 deg
Torpedo Damage: 3,105
Raw Alpha: 12,420
Raw DPM: 15,525
Flood Chance: 11%
Raw Alpha: 37.26%
Torpedo Concealment: 1.68 km
Torpedo Traverse Speed: 16 deg/s
Large Caliber AA Damage: 90
Large Caliber AA Range: 3.30 km
Small Caliber AA Damage: 51
Small Caliber AA Range: 1.50 km
Total AA Damage: 141
Surface Detection: 9.30 km
After Firing Guns: 13.38 km
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Main Gun Dispersion: -25% for 20 s
Before: 90 m / 240 m / 57.60 m
After: 67.50 m / 180 m / 43.20 m
Cooldown: 75 s
Ship Hit Points: +2%
Large Caliber AA Damage: +5%
Main Battery Traverse Speed: +7%
Before: 28,290 / 90 / 7.20 deg/s
After: 28,856 / 95 / 7.70 deg/s
Main Battery Traverse Speed: +20%
Before: 7.20 deg/s
After 8.64 deg/s