Tirpitz

Tirpitz — Premium German Tier VIII battleship.

One of the two mightiest battleships in the German Navy. Akin to the lead ship of her class, Tirpitz had heavy ship armor, powerful artillery and a high speed. Weak horizontal armor protection was the main drawback of her design, but this was largely offset by improving her AA defense.

Ship Stats

Survivability

Health: 51,448

Citadel Protection: 17.50%

Fire and Flooding Resistance: 12.50%

Damage Reduction: 15%

Torpedo Damage Reduction: 15%


Armour

Bow: 32 mm

Stern: 32 mm

Deck: 110 mm

Belt: 320 mm


Maneuverability

Top Speed: 28.34 Knots 

Time to Full Speed: 28.02 s

Max Traverse Speed: 5.20 deg/s

Turn Time: 15.60 s


Main Guns (380 mm L/52 SK C/34 4x2)

Reload Time: 19 s

Range: 13.73 km

Dispersion Min/Max/Vertical: 132 m / 402 m / 64.80 m

Sigma: 0 σ

HE Damage: 968

Fire Chance: 9%

AP Damage: 1,770

Citadel Chance: 11%

Citadel Damage Rate: 250%

Turret Traverse: 5 deg/s


Secondary Guns (150 mm L/55 SK C/28 6x2)

Reload Time: 8.20 s

Range: 6.90 km

Dispersion Min/Max/Vertical: 84 m / 270 m / 72 m

Sigma: 1 σ

AP Damage: 590

Citadel Chance: 4%

Turret Traverse: 10 deg/s


Auto Secondary Guns (105 mm L/65 8x2)

Reload Time: 6 s

Range: 4.83 km

Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m

Sigma: 0 σ

HE Damage: 236

Fire Chance: 1%

Turret Traverse: 10 deg/s


Torpedo Tubes (533 mm Vierling 2x4)

Reload Time: 48 s

Range: 5.40 km

Min/Max Torpedo Spread: 2.25 deg / 4.50 deg

Torpedo Damage: 3,186

Flood Chance: 11%

Torpedo Concealment: 1.68 km

Torpedo Traverse Speed: 16 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 245

Large Caliber AA Range: 3.30 km

Small Caliber AA Damage: 160

Small Caliber AA Range: 1.80 km

Total AA Damage: 405


Concealment

Surface Detection: 11.52 km

After Firing Guns: 15.72 km

Ship Equipment, Elite Bonus and Supplies

Sonar II x3

Detects hostile ships and torpedoes:

4.50 km for 25 s

Cooldown: 90 s


Precise Aiming I x3

Main Gun Dispersion: -25% for 20 s

Before: 132 m / 402 m / 64.80 m

After: 99 m / 302 m / 48.60 m

Cooldown: 75 s


Secondary Overload II x1

Secondary Gun Firing Range & Reload Speed: +25%

Auto Secondary Gun Firing Range & Reload Speed: +25%

Before: 6.90 km / 8.20 s / 4.83 km / 6 s

After: 8.28 km / 6.15 s / 5.80 km / 4.50 s

Cooldown: 60 s


Improved Main Armour Belt

Damage Reduction: +5%

Citadel Protection: +10%

Before: 15% / 17.50%

After: 15.75% / 19.25%


Secondary-Gun Specialization

Secondary Gun Reload Time: -10%

Auto Secondary Gun Reload Time: -10%

Before: 8.20 s / 6 s

After: 7.38 s / 5.40 s


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.

Ship Play-style

Historical Info