Scharnhorst
Scharnhorst — Premium German Tier VII battleship.
A German battleship designed for raider operations and fighting cruisers, including battlecruisers. When Scharnhorst was built, she was faster than any ship of her type. The rather small caliber of her main battery guns was her main drawback, but this was offset by her higher rate of fire.
Ship Stats
Survivability
Health: 39,790
Citadel Protection: 15%
Fire and Flooding Resistance: 12.50%
Damage Reduction: 15%
Torpedo Damage Reduction: 13.50%
Armour
Bow: 25 mm
Stern: 25 mm
Deck: 110 mm
Belt: 350 mm
Maneuverability
Top Speed: 30.43 Knots
Time to Full Speed: 21.73 s
Max Traverse Speed: 5.80 deg/s
Turn Time: 14.10 s
Main Guns (283 mm L/54.5 SK C/43 3x3)
Reload Time: 16.50 s
Rate of Fire: 32.73 RPM
Range: 12.26 km
Flight Time: 5.85 s
Initial Velocity: 279.66 m/s
Deceleration: 5.34 m/s²
Dispersion Min/Max/Vertical: 132 m / 378 m / 64.80 m
Sigma: 1 σ
HE Damage: 690
Raw Alpha: 6,210
Raw DPM: 22,582
Fire Chance: 8%
Raw Alpha: 52.78%
Raw FPM: 1.92 FPM
AP Damage: 1,173
Raw Alpha: 10,557
Raw DPM: 38,389
Citadel Chance: 9%
Raw Alpha: 57.21%
Raw CPM: 2.08 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 1,173
AP Citadel Damage: 2,933
Turret Traverse: 6 deg/s
Secondary Guns (150 mm L/55 SK C/28 4x2 & 4x1)
Reload Time: 8.20 s
Rate of Fire: 58.54 RPM
Range: 6.75 km
Flight Time: 3.13 s
Initial Velocity: 288.56 m/s
Deceleration: 11.42 m/s²
Dispersion Min/Max/Vertical: 84 m / 270 m / 72 m
Sigma: 1 σ
AP Damage: 575
Raw Alpha: 4,660
Raw DPM: 33,659
Citadel Chance: 4%
Raw Alpha: 27.86%
Raw CPM: 2.04 CPM
Turret Traverse: 10 deg/s
Auto Secondary Guns (105 mm L/65 7x2)
Reload Time: 6 s
Rate of Fire: 80 RPM
Range: 4.73 km
Flight Time: 3.38 s
Initial Velocity: 207.70 m/s
Deceleration: 18.55 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m
Sigma: 0 σ
HE Damage: 207
Raw Alpha: 1,449
Raw DPM: 14,490
Fire Chance: 1%
Raw Alpha: 6.79%
Raw FPM: 0.679 FPM
Turret Traverse: 10 deg/s
Torpedo Tubes (533 mm G7a 2x3)
Reload Time: 40 s
Salvo Per Minute: 1.50 SPM
Range: 5.40 km
Time Expire: 19.52 s
Torpedo Speed: 59.74 Knots
Reaction Time (at standstill): 10.79 s
Min/Max Torpedo Spread: 2.25 deg / 4.50 deg
Torpedo Damage: 3,105
Raw Alpha: 9,315
Raw DPM: 18,630
Flood Chance: 11%
Raw Alpha: 29.50%
Torpedo Concealment: 1.68 km
Torpedo Traverse Speed: 16 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 209
Large Caliber AA Range: 3.30 km
Small Caliber AA Damage: 124
Small Caliber AA Range: 1.50 km
Total AA Damage: 333
Concealment
Surface Detection: 10.50 km
After Firing Guns: 14.40 km
Ship Equipment, Elite Bonus and Supplies
Sonar I x2
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Precise Aiming I x3
Main Gun Dispersion: -25% for 20 s
Before: 132 m / 378 m / 64.80 m
After: 99 m / 283.50 m / 48.60 m
Cooldown: 75 s
Secondary Overload I x1
Secondary Gun Firing Range & Reload Speed: +20%
Auto Secondary Gun Firing Range & Reload Speed: +20%
Before: 6.75 km / 8.20 s / 4.73 km / 6 s
After: 8.10 km / 6.56 s / 5.68 km / 4.80 s
Cooldown: 60 s
Improved Main Armour Belt
Damage Reduction: +5%
Citadel Protection: +10%
Before: 15% / 15%
After: 15.75% / 16.50%
Torpedo Defense System
Torpedo Damage Reduction: +10%
Before: 13.50%
After: 14.85%
Auto Secondary Guns
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.