Prinz Heinrich

Prinz Heinrich — German Tier VII battleship.

An ersatz Yorck-class battlecruiser that was a precursor to the "high-speed battleship" concept. She is a direct development of the Mackensen-class, and her main battery guns are identical to those of the Bayern-class battleships.

Ship Stats

Survivability

Health: 40,825

Citadel Protection: 12.50%

Fire and Flooding Resistance: 12.50%

Damage Reduction: 15%

Torpedo Damage Reduction: 13.50%


Armour

Bow: 25 mm

Stern: 25 mm

Deck: 60 mm

Belt: 270 mm


Maneuverability

Top Speed: 27.51 Knots 

Time to Full Speed: 21.90 s

Max Traverse Speed: 5.10 deg/s

Turn Time: 14.10 s


Main Guns (380 mm L/45 Drh LC/1913 4x2)

Reload Time: 22 s

Range: 12.32 km

Dispersion Min/Max/Vertical: 132 m / 396 m / 64.80 m

Sigma: 1 σ

HE Damage: 920

Fire Chance: 9%

AP Damage: 1,656

Citadel Chance: 11%

Citadel Damage Rate: 250%

Turret Traverse: 6 deg/s


Secondary Guns (150 mm/45 SK L/45 12x1)

Reload Time: 8.20 s

Range: 6.75 km

Dispersion Min/Max/Vertical: 84 m / 270 m / 72 m

Sigma: 1 σ

HE Damage: 380

Fire Chance: 3%

AP Damage: 590

Citadel Chance: 4%

Citadel Damage Rate: 150%

Turret Traverse: 10 deg/s


Auto Secondary Guns (105 mm L/65 6x2)

Reload Time: 4 s

Range: 5.40 km

Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m

Sigma: 2 σ

HE Damage: 230

Fire Chance: 1%

Turret Traverse: 10 deg/s


Torpedo Tubes (533 mm Vierling 2x4)

Reload Time: 75 s

Range: 8.70 km

Min/Max Torpedo Spread: 2.25 deg / 4.50 deg

Torpedo Damage: 3,335

Flood Chance: 11%

Torpedo Concealment: 1.68 km

Torpedo Traverse Speed: 16 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 179

Large Caliber AA Range: 3.30 km

Small Caliber AA Damage: 41

Small Caliber AA Range: 1.50 km

Total AA Damage: 220


Concealment

Surface Detection: 9.84 km

After Firing Guns: 13.74 km

Ship Equipment, Elite Bonus and Supplies

Secondary Overload II x2

Secondary Gun Firing Range & Reload Speed: +25%

Auto Secondary Gun Firing Range & Reload Speed: +25%

Before: 6.75 km / 8.20 s / 5.40 km / 4 s

After: 8.44 km / 6.15 s / 6.75 km / 3 s

Cooldown: 60 s


Sonar I x2

Detects hostile ships and torpedoes:

3.75 km for 25 s

Cooldown: 90 s


Secondary-Gun Specialization

Secondary Gun Reload Time: -10%

Auto Secondary Gun Reload Time: -10%

Before: 8.20 s / 4 s

After: 7.38 s / 3.60 s


Elite Torpedo Operator

Torpedo Tube Reload Time: -3%

Torpedo Tube Traverse Speed: +7%

Before: 75 s / 16 deg/s

After: 72.75 s / 17.12 deg/s


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.

Ship Play-style

Historical Info