Version 7.0.0
Mackensen — German Tier VI battleship.
Battlecruisers that were being built during World War I. Their main advantage compared to their predecessors was enhanced firepower achieved through shifting to 350 mm main battery guns.
Health: 38,525
Citadel Protection: 10%
Fire and Flooding Resistance: 10%
Damage Reduction: 12%
Torpedo Damage Reduction: 12%
Bow: 25 mm
Stern: 25 mm
Deck: 60 mm
Belt: 270 mm
Top Speed: 27.51 Knots
Time to Full Speed: 20.97 s
Max Traverse Speed: 5.30 deg/s
Turn Time: 13.50 s
Reload Time: 20 s
Rate of Fire: 24 RPM
Range: 11.87 km
Flight Time: 6.23 s
Initial Velocity: 260.37 m/s
Deceleration: 3.63 m/s²
Dispersion Min/Max/Vertical: 132 m / 396 m / 64.80 m
Sigma: 0 σ
HE Damage: 794
Raw Alpha: 6,352
Raw DPM: 19,056
Fire Chance: 9%
Raw Alpha: 52.97%
Raw FPM: 1.59 FPM
AP Damage: 1,553
Raw Alpha: 12,424
Raw DPM: 37,272
Citadel Chance: 7%
Raw Alpha: 44.04%
Raw CPM: 1.32 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 1,985
AP Citadel Damage: 3,883
Turret Traverse: 6 deg/s
Reload Time: 8.20 s
Rate of Fire: 51.22 RPM
Range: 6.08 km
Flight Time: 3.18 s
Initial Velocity: 257.40 m/s
Deceleration: 10.39 m/s²
Dispersion Min/Max/Vertical: 90 m / 228 m / 60 m
Sigma: 1 σ
HE Damage: 345
Raw Alpha: 2,415
Raw DPM: 17,671
Fire Chance: 3%
Raw Alpha: 19.20%
Raw FPM: 1.41 FPM
AP Damage: 518
Raw Alpha: 3,626
Raw DPM: 26,532
Citadel Chance: 2%
Raw Alpha: 13.19%
Raw CPM: 0.965 CPM
Citadel Damage Rate: 150%
HE Citadel Damage: 518
AP Citadel Damage: 777
Turret Traverse: 10 deg/s
Reload Time: 4.50 s
Rate of Fire: 53.33 RPM
Range: 4.73
km
Flight Time: 3.98 s
Initial Velocity: 207.70 m/s
Deceleration: 18.55 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m
Sigma: 2 σ
HE Damage: 173
Raw Alpha: 692
Raw DPM: 9,227
Fire Chance: 1%
Raw Alpha: 3.94%
Raw FPM: 0.525 FPM
Turret Traverse: 10 deg/s
Large Caliber AA Damage: 83
Large Caliber AA Range: 3 km
Small Caliber AA Damage: 46
Small Caliber AA Range: 1.50 km
Total AA Damage: 129
Surface Detection: 9.60 km
After Firing Guns: 13.50 km
Secondary Gun Firing Range & Reload Speed: +20%
Auto Secondary Gun Firing Range & Reload Speed: +20%
Before: 6.08 km / 8.20 s / 4.73 km / 4.50 s
After: 7.30 km / 6.56 s / 5.68 km / 3.60 s
Cooldown: 60 s
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Ship Hit Points: +3%
Small Caliber AA Damage: +5%
Torpedo Damage Reduction: +5%
Before: 38,525 / 46 / 12%
After: 40,036 / 48 / 12.60%
Torpedo Damage Reduction: +10%
Before: 12%
After: 13.20%
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.