Gneisenau

Gneisenau — German Tier VII battleship.

A very high-speed battleship that was close to the battle cruiser type. Under the re-armament project, she was equipped with 380 mm guns that enable her to fight off larger contemporary ships. Among her drawbacks were the small number of main guns and weak horizontal armor.

Ship Stats

Survivability

Health: 42,320

Citadel Protection: 17.50%

Fire and Flooding Resistance: 12.50%

Damage Reduction: 15%

Torpedo Damage Reduction: 13.50%


Armour

Bow: 25 mm

Stern: 25 mm

Deck: 120 mm

Belt: 350 mm


Maneuverability

Top Speed: 30.43 Knots 

Time to Full Speed: 22.81 s

Max Traverse Speed: 5.60 deg/s

Turn Time: 13.80 s


Main Guns (380 mm L/52 SK C/34 3x2)

Reload Time: 18 s

Range: 13.29 km

Dispersion Min/Max/Vertical: 132 m / 384 m / 64.80 m

Sigma: 1 σ

HE Damage: 943

Fire Chance: 9%

AP Damage: 1,725

Citadel Chance: 12%

Citadel Damage Rate: 250%

Turret Traverse: 5 deg/s


Secondary Guns (150 mm L/55 SK C/28 4x2 & SK C/35 4x1)

Reload Time: 8.20 s

Range: 6.75 km

Dispersion Min/Max/Vertical: 84 m / 270 m / 72 m

Sigma: 1 σ

AP Damage: 575

Citadel Chance: 4%

Turret Traverse: 10 deg/s


Auto Secondary Guns (105 mm L/65 7x2)

Reload Time: 6 s

Range: 4.73 km

Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m

Sigma: 0 σ

HE Damage: 207

Fire Chance: 1%

Turret Traverse: 10 deg/s


Torpedo Tubes (533 mm 2x3)

Reload Time: 40 s

Range: 5.40 km

Min/Max Torpedo Spread: 2.25 deg / 4.50 deg

Torpedo Damage: 3,105

Flood Chance: 11%

Torpedo Concealment: 1.68 km

Torpedo Traverse Speed: 16 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 209

Large Caliber AA Range: 3.30 km

Small Caliber AA Damage: 175

Small Caliber AA Range: 1.50 km

Total AA Damage: 384


Concealment

Surface Detection: 10.92 km

After Firing Guns: 15.12 km

Ship Equipment, Elite Bonus and Supplies

Sonar I x2

Detects hostile ships and torpedoes:

3.75 km for 25 s

Cooldown: 90 s


Precise Aiming I x3

Main Gun Dispersion: -25% for 20 s

Before: 132 m / 384 m / 64.80 m

After: 99 m / 288 m / 48.60 m

Cooldown: 75 s


Secondary Overload I x1

Secondary Gun Firing Range & Reload Speed: +20%

Auto Secondary Gun Firing Range & Reload Speed: +20%

Before: 6.75 km / 8.20 s / 4.73 km / 6 s

After: 8.10 km / 6.56 s / 5.68 km / 4.80 s

Cooldown: 60 s


Improved Main Armour Belt

Damage Reduction: +5%

Citadel Protection: +10%

Before: 15% / 17.50%

After: 15.75% / 19.25%


Secondary-Gun Specialization

Secondary Gun Reload Time: -10%

Auto Secondary Gun Reload Time: -10%

Before: 8.20 s / 6 s

After: 7.38 s / 5.40 s


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.

Ship Play-style

Historical Info