Gneisenau
Gneisenau — German Tier VII battleship.
A very high-speed battleship that was close to the battle cruiser type. Under the re-armament project, she was equipped with 380 mm guns that enable her to fight off larger contemporary ships. Among her drawbacks were the small number of main guns and weak horizontal armor.
Ship Stats
Survivability
Health: 42,320
Citadel Protection: 17.50%
Fire and Flooding Resistance: 12.50%
Damage Reduction: 15%
Torpedo Damage Reduction: 13.50%
Armour
Bow: 25 mm
Stern: 25 mm
Deck: 120 mm
Belt: 350 mm
Maneuverability
Top Speed: 30.43 Knots
Time to Full Speed: 22.81 s
Max Traverse Speed: 5.60 deg/s
Turn Time: 13.80 s
Main Guns (380 mm L/52 SK C/34 3x2)
Reload Time: 18 s
Rate of Fire: 20 RPM
Range: 13.29 km
Flight Time: 6.74 s
Initial Velocity: 260.37 m/s
Deceleration: 3.63 m/s²
Dispersion Min/Max/Vertical: 132 m / 384 m / 64.80 m
Sigma: 1 σ
HE Damage: 943
Raw Alpha: 5,658
Raw DPM: 18,860
Fire Chance: 9%
Raw Alpha: 43.21%
Raw FPM: 1.44 FPM
AP Damage: 1,725
Raw Alpha: 10,350
Raw DPM: 34,500
Citadel Chance: 12%
Raw Alpha: 53.56%
Raw CPM: 1.79 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 2,358
AP Citadel Damage: 4,313
Turret Traverse: 5 deg/s
Secondary Guns (150 mm L/55 SK C/28 4x2 & SK C/35 4x1)
Reload Time: 8.20 s
Rate of Fire: 58.54 RPM
Range: 6.75 km
Flight Time: 3.13 s
Initial Velocity: 288.56 m/s
Deceleration: 11.42 m/s²
Dispersion Min/Max/Vertical: 84 m / 270 m / 72 m
Sigma: 1 σ
AP Damage: 575
Raw Alpha: 4,660
Raw DPM: 33,659
Citadel Chance: 4%
Raw Alpha: 27.86%
Raw CPM: 2.04 CPM
Turret Traverse: 10 deg/s
Auto Secondary Guns (105 mm L/65 7x2)
Reload Time: 6 s
Rate of Fire: 80 RPM
Range: 4.73 km
Flight Time: 3.38 s
Initial Velocity: 207.70 m/s
Deceleration: 18.55 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m
Sigma: 0 σ
HE Damage: 207
Raw Alpha: 1,449
Raw DPM: 14,490
Fire Chance: 1%
Raw Alpha: 6.79%
Raw FPM: 0.679 FPM
Turret Traverse: 10 deg/s
Torpedo Tubes (533 mm 2x3)
Reload Time: 40 s
Salvo Per Minute: 1.50 SPM
Range: 5.40 km
Time Expire: 19.52 s
Torpedo Speed: 59.74 Knots
Reaction Time (at standstill): 10.79 s
Min/Max Torpedo Spread: 2.25 deg / 4.50 deg
Torpedo Damage: 3,105
Raw Alpha: 9,315
Raw DPM: 18,630
Flood Chance: 11%
Raw Alpha: 29.50%
Torpedo Concealment: 1.68 km
Torpedo Traverse Speed: 16 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 209
Large Caliber AA Range: 3.30 km
Small Caliber AA Damage: 175
Small Caliber AA Range: 1.50 km
Total AA Damage: 384
Concealment
Surface Detection: 10.92 km
After Firing Guns: 15.12 km
Ship Equipment, Elite Bonus and Supplies
Sonar I x2
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Precise Aiming I x3
Main Gun Dispersion: -25% for 20 s
Before: 132 m / 384 m / 64.80 m
After: 99 m / 288 m / 48.60 m
Cooldown: 75 s
Secondary Overload I x1
Secondary Gun Firing Range & Reload Speed: +20%
Auto Secondary Gun Firing Range & Reload Speed: +20%
Before: 6.75 km / 8.20 s / 4.73 km / 6 s
After: 8.10 km / 6.56 s / 5.68 km / 4.80 s
Cooldown: 60 s
Improved Main Armour Belt
Damage Reduction: +5%
Citadel Protection: +10%
Before: 15% / 17.50%
After: 15.75% / 19.25%
Secondary-Gun Specialization
Secondary Gun Reload Time: -10%
Auto Secondary Gun Reload Time: -10%
Before: 8.20 s / 6 s
After: 7.38 s / 5.40 s
Auto Secondary Guns
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.