Friedrich der Grosse
Friedrich der Grosse — German Tier IX battleship.
A project developed as part of the program for a large-scale expansion of the German Navy. It was a further development of Bismarck-class battleships with more powerful main guns and enhanced AA defenses.
Ship Stats
Survivability
Health: 56,168
Citadel Protection: 20%
Fire and Flooding Resistance: 12.50%
Damage Reduction: 19.50%
Torpedo Damage Reduction: 16.50%
Armour
Bow: 50 mm
Stern: 50 mm
Deck: 130 mm
Belt: 320 mm
Maneuverability
Top Speed: 27.51 Knots
Time to Full Speed: 30.18 s
Max Traverse Speed: 4.80 deg/s
Turn Time: 18.30 s
Main Guns (420 mm L/48 Drh LC/40 4x2)
Reload Time: 19.50 s
Rate of Fire: 24.62 RPM
Range: 14.06 km
Flight Time: 7.26 s
Initial Velocity: 253.70 m/s
Deceleration: 2.67 m/s²
Dispersion Min/Max/Vertical: 132 m / 408 m / 64.80 m
Sigma: 1 σ
HE Damage: 1,109
Raw Alpha: 8,872
Raw DPM: 27,298
Fire Chance: 9%
Raw Alpha: 52.97%
Raw FPM: 1.63 FPM
AP Damage: 2,053
Raw Alpha: 16,424
Raw DPM: 50,535
Citadel Chance: 12%
Raw Alpha: 64.04%
Raw CPM: 1.97 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 2,773
AP Citadel Damage: 5,133
Turret Traverse: 5 deg/s
Secondary Guns (150 mm L/55 SK C/28 6x2)
Reload Time: 8.20 s
Rate of Fire: 43.90 RPM
Range: 6.90 km
Flight Time: 3.22 s
Initial Velocity: 288.56 m/s
Deceleration: 11.42 m/s²
Dispersion Min/Max/Vertical: 84 m / 270 m / 72 m
Sigma: 1 σ
AP Damage: 590
Raw Alpha: 3,540
Raw DPM: 25,902
Citadel Chance: 4%
Raw Alpha: 21.72%
Raw CPM: 1.59 CPM
Turret Traverse: 10 deg/s
Auto Secondary Guns (105 mm L/65 8x2)
Reload Time: 6 s
Rate of Fire: 80 RPM
Range: 5.52 km
Flight Time: 4.10 s
Initial Velocity: 207.70 m/s
Deceleration: 18.55 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m
Sigma: 0 σ
HE Damage: 236
Raw Alpha: 1,888
Raw DPM: 18,880
Fire Chance: 1%
Raw Alpha: 7.73%
Raw FPM: 0.773 FPM
Turret Traverse: 10 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 245
Large Caliber AA Range: 3.30 km
Small Caliber AA Damage: 248
Small Caliber AA Range: 1.80 km
Total AA Damage: 493
Concealment
Surface Detection: 12.30 km
After Firing Guns: 16.20 km
Ship Equipment, Elite Bonus and Supplies
Sonar II x3
Detects hostile ships and torpedoes:
4.50 km for 25 s
Cooldown: 90 s
Precise Aiming I x3
Main Gun Dispersion: -25% for 20 s
Before: 132 m / 408 m / 64.80 m
After: 99 m / 306 m / 48.60 m
Cooldown: 75 s
Secondary Overload I x2
Secondary Gun Firing Range & Reload Speed: +20%
Auto Secondary Gun Firing Range & Reload Speed: +20%
Before: 6.90 km / 8.20 s / 5.52 km / 6 s
After: 8.28 km / 6.56 s / 6.62 km / 4.80 s
Cooldown: 60 s
Improved Main Armour Belt
Damage Reduction: +5%
Citadel Protection: +10%
Before: 19.50% / 20%
After: 20.48% / 22%
Secondary-Gun Specialization
Secondary Gun Reload Time: -10%
Auto Secondary Gun Reload Time: -10%
Before: 8.20 s / 6 s
After: 7.38 s / 5.40 s
Auto Secondary Guns
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.