Black Friedrich der Grosse

Black Friedrich der Grosse — German Tier IX Limited battleship.

A project developed as part of the program for a large-scale expansion of the German Navy. It was a further development of Bismarck-class battleships with more powerful main guns and enhanced AA defenses.

Ship Stats

Survivability

Health: 56,640

Citadel Protection: 20%

Fire and Flooding Resistance: 12.50%

Damage Reduction: 19.50%

Torpedo Damage Reduction: 16.50%


Armour

Bow: 50 mm

Stern: 50 mm

Deck: 130 mm

Belt: 320 mm


Maneuverability

Top Speed: 27.51 Knots 

Time to Full Speed: 30.18 s

Max Traverse Speed: 4.80 deg/s

Turn Time: 18.30 s


Main Guns (420 mm L/48 Drh LC/40 4x2)

Reload Time: 19.50 s

Range: 14.06 km

Dispersion Min/Max/Vertical: 132 m / 408 m / 64.80 m

Sigma: 1 σ

HE Damage: 1,109

Fire Chance: 9%

AP Damage: 2,053

Citadel Chance: 12%

Citadel Damage Rate: 250%

Turret Traverse: 5 deg/s


Secondary Guns (150 mm L/55 SK C/28 6x2)

Reload Time: 8.20 s

Range: 7.59 km

Dispersion Min/Max/Vertical: 84 m / 270 m / 72 m

Sigma: 1 σ

AP Damage: 590

Citadel Chance: 4%

Turret Traverse: 10 deg/s


Auto Secondary Guns (105 mm L/65 8x2)

Reload Time: 6 s

Range: 5.87 km

Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m

Sigma: 0 σ

HE Damage: 236

Fire Chance: 1%

Turret Traverse: 10 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 245

Large Caliber AA Range: 3.30 km

Small Caliber AA Damage: 248

Small Caliber AA Range: 1.80 km

Total AA Damage: 493


Concealment

Surface Detection: 12.30 km

After Firing Guns: 16.20 km

Ship Equipment, Elite Bonus and Supplies

Rapid Reload I x3

Main gun reload time: -15% for 20 seconds

Before: 19.50 s

After: 16.58 s


Air Defense Alert I x2

Large Caliber AA damage: +75% for 20 s

Small Caliber AA damage: +75% for 20 s

Before: 245 / 248

After: 429 / 434

Cooldown time: 75 s


Secondary Overload II x1

Secondary Gun Firing Range & Reload Speed: +25%

Auto Secondary Gun Firing Range & Reload Speed: +25%

Before: 7.59 km / 8.20 s / 5.87 km / 6 s

After: 9.49 km / 6.15 s / 7.37 km / 4.5 s

Cooldown: 60 s


Improved Main Armour Belt

Damage Reduction: +5%

Citadel Protection: +10%

Before: 19.50% / 20%

After: 20.48% / 22%


Secondary-Gun Specialization

Secondary Gun Reload Time: -10%

Auto Secondary Gun Reload Time: -10%

Before: 8.20 s / 6 s

After: 7.38 s / 5.40 s


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.

Ship Play-style

Historical Info