Bismarck

Bismarck — German Tier VIII battleship.

By the start of World War II, Bismarck was one of the mightiest battleships in the world, owning to her advanced gunfire control system and powerful artillery. Her rugged construction coupled with elaborate subdivision into compartments and a vast expanse of armor ensured a high level of endurance.

Ship Stats

Survivability

Health: 51,684

Citadel Protection: 17.50%

Fire and Flooding Resistance: 12.50%

Damage Reduction: 15%

Torpedo Damage Reduction: 15%


Armour

Bow: 32 mm

Stern: 32 mm

Deck: 110 mm

Belt: 320 mm


Maneuverability

Top Speed: 28.34 Knots 

Time to Full Speed: 27.13 s

Max Traverse Speed: 5.20 deg/s

Turn Time: 15.30 s


Main Guns (380 mm L/52 SK C/34 4x2)

Reload Time: 19 s

Range: 13.73 km

Dispersion Min/Max/Vertical: 132 m / 402 m / 64.80 m

Sigma: 0 σ

HE Damage: 968

Fire Chance: 9%

AP Damage: 1,770

Citadel Chance: 11%

Citadel Damage Rate: 250%

Turret Traverse: 5 deg/s


Secondary Guns (150 mm L/55 SK C/28 6x2)

Reload Time: 8.20 s

Range: 6.90 km

Dispersion Min/Max/Vertical: 84 m / 270 m / 72 m

Sigma: 1 σ

AP Damage: 590

Citadel Chance: 4%

Turret Traverse: 10 deg/s


Auto Secondary Guns (105 mm L/65 8x2)

Reload Time: 6 s

Range: 4.83 km

Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m

Sigma: 0 σ

HE Damage: 236

Fire Chance: 1%

Turret Traverse: 10 deg/s


Anti-Aircraft Armament

Large Caliber AA Damage: 245

Large Caliber AA Range: 3.30 km

Small Caliber AA Damage: 209

Small Caliber AA Range: 1.80 km

Total AA Damage: 454


Concealment

Surface Detection: 11.34 km

After Firing Guns: 15.54 km

Ship Equipment, Elite Bonus and Supplies

Sonar II x3

Detects hostile ships and torpedoes:

4.50 km for 25 s

Cooldown: 90 s


Precise Aiming I x3

Main Gun Dispersion: -25% for 20 s

Before: 132 m / 402 m / 64.80 m

After: 99 m / 302 m / 48.60 m

Cooldown: 75 s


Secondary Overload I x1

Secondary Gun Firing Range & Reload Speed: +20%

Auto Secondary Gun Firing Range & Reload Speed: +20%

Before: 6.90 km / 8.20 s / 4.83 km / 6 s

After: 8.28 km / 6.56 s / 5.80 km / 4.80 s

Cooldown: 60 s


Improved Main Armour Belt

Damage Reduction: +5%

Citadel Protection: +10%

Before: 15% / 17.50%

After: 15.75% / 19.25%


Secondary-Gun Specialization

Secondary Gun Reload Time: -10%

Auto Secondary Gun Reload Time: -10%

Before: 8.20 s / 6 s

After: 7.38 s / 5.40 s


Auto Secondary Guns

The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.

Ship Play-style

Historical Info