Version 7.0.0
Bayern — German Tier VI battleship.
The warship belonged to the last series of battleships built for the Imperial German Navy. She was distinguished by her powerful 380 mm main guns with extremely good shell ballistics and a rate of fire that was quite high among similar gun systems.
Health: 38,065
Citadel Protection: 12.50%
Fire and Flooding Resistance: 10%
Damage Reduction: 15%
Torpedo Damage Reduction: 12%
Bow: 25 mm
Stern: 25 mm
Deck: 60 mm
Belt: 330 mm
Top Speed: 22.51 Knots
Time to Full Speed: 23.55 s
Max Traverse Speed: 5.40 deg/s
Turn Time: 13.50 s
Reload Time: 19 s
Rate of Fire: 25.26 RPM
Range: 12.58 km
Flight Time: 6.37 s
Initial Velocity: 260.37 m/s
Deceleration: 3.63 m/s²
Dispersion Min/Max/Vertical: 132 m / 390 m / 64.80 m
Sigma: 0 σ
HE Damage: 897
Raw Alpha: 7,176
Raw DPM: 22,661
Fire Chance: 9%
Raw Alpha: 52.97%
Raw FPM: 1.67 FPM
AP Damage: 1,656
Raw Alpha: 13,248
Raw DPM: 41,836
Citadel Chance: 8%
Raw Alpha: 48.68%
Raw CPM: 1.54 CPM
Citadel Damage Rate: 250%
HE Citadel Damage: 2,243
AP Citadel Damage: 4,140
Turret Traverse: 5 deg/s
Reload Time: 6.90 s
Rate of Fire: 43.48 RPM
Range: 5.74 km
Flight Time: 2.99 s
Initial Velocity: 257.40 m/s
Deceleration: 10.39 m/s²
Dispersion Min/Max/Vertical: 90 m / 228 m / 60 m
Sigma: 1 σ
AP Damage: 518
Raw Alpha: 2,590
Raw DPM: 22,522
Citadel Chance: 2%
Raw Alpha: 9.61%
Raw CPM: .836 CPM
Turret Traverse: 8 deg/s
Reload Time: 6 s
Rate of Fire: 60 RPM
Range: 3.71 km
Flight Time: 2.54 s
Initial Velocity: 207.70 m/s
Deceleration: 18.55 m/s²
Dispersion Min/Max/Vertical: 90 m / 240 m / 90 m
Sigma: 0 σ
HE Damage: 207
Raw Alpha: 1,242
Raw DPM: 12,420
Fire Chance: 1%
Raw Alpha: 5.85%
Raw FPM: 0.585 FPM
Turret Traverse: 10 deg/s
Large Caliber AA Damage: 179
Large Caliber AA Range: 3.30 km
Small Caliber AA Damage: 78
Small Caliber AA Range: 1.50 km
Total AA Damage: 257
Surface Detection: 10.80 km
After Firing Guns: 14.70 km
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Main Gun Dispersion: -25% for 20 s
Before: 132 m / 390 m / 64.80 m
After: 99 m / 292.50 m / 48.60 m
Cooldown: 75 s
Ship Hit Points: +3%
Small Caliber AA Damage: +5%
Torpedo Damage Reduction: +5%
Before: 38,065 / 78 / 12%
After: 39,207 / 82 / 12.60%
Torpedo Damage Reduction: +10%
Before: 12%
After: 13.20%
The ship is equipped with lesser secondary guns, capable of automatically searching for targets within range.