Vampire II
Vampire II — Commonwealth Premium Tier X destroyer.
Vampire II is a Tier 10 premium Commonwealth Navy Destroyer, of the Australian Daring class, a modified variant of Daring built in Australia. She is currently moored in Sydney, Australia as a museum ship.
Ship Stats
Survivability
Health: 20,086
Citadel Protection: 5%
Fire and Flooding Resistance: 12.50%
Damage Reduction: 4.50%
Torpedo Damage Reduction: 4.50%
Armour
Bow: 19 mm
Stern: 19 mm
Deck: 19 mm
Belt: 19 mm
Maneuverability
Top Speed: 34.45 Knots
Time to Full Speed: 7.13 s
Max Traverse Speed: 11.10 deg/s
Turn Time: 3.60 s
Main Guns (113 mm L/45 P 41 Mk VI 3x2)
Reload Time: 2.20 s
Rate of Fire: 164 RPM
Range: 8.82 km
Flight Time: 4.77 s
Initial Velocity: 256.66 m/s
Deceleration: 10.01 m/s²
Dispersion Min/Max/Vertical: 48 m / 138 m / 50.40 m
Sigma: 1 σ
HE Damage: 315
Raw Alpha: 1,890
Raw DPM: 51,545
Fire Chance: 3%
Raw Alpha: 16.70%
Raw FPM: 4.56 FPM
AP Damage: 339
Raw Alpha: 2,034
Raw DPM: 55,473
Citadel Chance: 0%
Citadel Damage Rate: 150%
HE Citadel Damage: 473
AP Citadel Damage: 509
Turret Traverse: 25 deg/s
Torpedo Tubes (553 mm PR Mk II 5x1)
Reload Time: 48 s
Salvo Per Minute: 1.25 SPM
Range: 9.90 km
Time Expire: 33.46 s
Torpedo Speed: 63.91 Knots
Reaction Time (at standstill): 11.92 s
Min/Max Torpedo Spread: 0 deg / 4 deg
Torpedo Damage: 4,719
Raw Alpha: 23,595
Raw DPM: 29,494
Flood Chance: 23%
Raw Alpha: 72.93%
Torpedo Concealment: 1.98 km
Torpedo Traverse Speed: 25 deg/s
Anti-Aircraft Armament
Large Caliber AA Damage: 123
Large Caliber AA Range: 3.60 km
Small Caliber AA Damage: 77
Small Caliber AA Range: 1.80 km
Total AA Damage: 200
Concealment
Surface Detection: 6.18 km
After Firing Guns: 8.28 km
Ship Skills and Elite Bonus
Engine Accelerator II x3
Max Speed: 12% for 25 seconds
Before: 34.45 Knots
After: 38.58 Knots
Crawling Smoke Generator x2
Smoke Activation: 42 s
Smoke Time: 11 s
Cooldown: 60 s
Sonar I x2
Detects hostile ships and torpedoes:
3.75 km for 25 s
Cooldown: 90 s
Air Defense Alert II x3
Large Caliber AA damage: +100% for 20 s
Small Caliber AA damage: +100% for 20 s
Before: 123 / 77
After: 246 / 154
Cooldown time: 75 s
Advanced Gun Director
Main Battery Firing Range: +4%
Before: 8.82 km
After 9.17 km
Advanced Torpedo
Torpedo Damage: +3%
Torpedo Flooding Chance: +7%
Before: 4,719 / 23%
After: 4,861 / 24.61%
Single Fire Torpedo
This ship can choose to fire off individual torpedoes in a launcher
Ship Play-style
Will be added in the future.
Historical Info
Will be added in the future.