Commanders
What are Commanders?
As you reach level 12, you will grant access to assign a Commander to each ship. Commander can aid with a variety of skills that benefit you in battle. Some will overall buff your ship's performance, increase consumable's effectiveness, and increasing or improving ship skills. Each commander have a nation and can only fit in that nation ship (e.g. American commander go into American ship). There are 12 levels per commander, each level contain 3 skills and you are only able to select one.
Recruiting Commanders
Commanders of all nations can be recruited in the Shop at random. In total, you can recruit 10 Commanders per day. Every 48 hours, you can receive a free commander. Duplicated Commanders will convert into Commander XP that is added to the duplicated Commander.
Commanders can also be recruited via Shop outside Crates, Event Stores, Ranked Shops, Blitz Pass, and Fleet Store.
Assigning Commanders
You may enter in battle without a commander. However, having a commander can improve the ship's capability and improve your performance in battle. Commanders can be found at your port screen, located between the Boosters and the World Chat.Â
Commanders not assign into a ship will be found in the Barracks. For commanders that are assigned, they can be located in "Other ships".
Specialization
Once a Commander has been assigned to a researchable tech tree ship, his or her skills can only be used on that ship.
However, commanders can move to a Premium or Limited ship with no retraining.
Retraining
When a Commander is transferred to a new researchable ship, retraining is required. During the retraining period, a Commander cannot level up until retraining is complete. While retraining, half the Commander's skills will be disabled. Retraining can use different resources, depending on the resource you select.
Elite Course Retraining cost as follows:
Level 1: 750 Free XP
Level 2: 1,500 Free XP
Level 3: 4,000 Free XP
Level 4: 7,500 Free XP
Level 5: 17,500 Free XP
Level 6: 31,250 Free XP
Level 7: 47,500 Free XP
Level 8: 67,500 Free XP
Level 9: 90,000 Free XP
Level 10: 112,500 Free XP
Level 11: 150,000 Free XP
Level 12: 150,000 Elite Commander XP or 150,000 Free XP (Elite Commander XP is used first, then Free XP)
Advanced Training Cost: 500 Gold
Boosts 100% of Retraining.
Intermediate Training Cost: 200,000 Silver
Boosts 50% of Retraining.
Leveling up a Commander
A Commander can earn XP in 3 ways: in battle (with or without commander XP boosters), using Free XP, using Gold, or receiving a duplicate of the same Commander.
Once you reach level 12, this commander will grant an elite status. Retraining will use elite commander XP instead of Free XP.
Cost to Level up per level is as follows:
Level 2: 1,500 XP / 30 Gold
Level 3: 3,000 XP / 60 Gold
Level 4: 8,000 XP / 160 Gold
Level 5: 15,000 XP / 300 Gold
Level 6: 35,000 XP / 700 Gold
Level 7: 62,500 XP / 1,250 Gold
Level 8: 95,000 XP / 1,900 Gold
Level 9: 135,000 XP / 2,700 Gold
Level 10: 180,000 XP / 3,600 Gold
Level 11: 225,000 XP / 4,500 Gold
Level 12: 300,000 XP / 6,000 Gold
Total Cost: 1,060,000 XP / 21,200 Gold
Commander SkillsÂ
Commanders have 36 skills and can be selected up to 12 skills. Each skill can improve your ship's performance, ship skill's effectiveness, or consumable's efficiency. You can select 1 skill each level, up to level 12. Once you select a skill of that level, you cannot select any skill of that level. Skills can be reset by selecting the reset button below and the currency you select to reset via gold, Free XP for commanders below level 12, or Elite Commander XP if the commander reached elite status. Cost is 50 gold or 10,000 Free XP per selected level, up to 600 gold or 120,000 Elite Commander XP.Â
List of Commander Skills:Â
Level I
Underwater Protection Expert
-3% Damage caused by an enemy Torpedo
Aerobatic Maneuver
+8% Return speed of all aircraft squadrons
Emergency Response
-50% Steering Gear Repair Time
-50% Power System Repair Time
Level II
Torpedo Alert
+15% Detection range of enemy torpedoes
Battlefield Support
+1 Sonar
+1 Air Defense Alert
Armament Repair Expert:
-33% Main Battery Repair Time
-33% Secondary Battery Repair Time
-33% Torpedo Tube Repair Time
Level III
High Alert
-10% Damage Control Kit cooldown time
Preheating
During the first 40 seconds of every battle:
+3% Max Speed
+33% Acceleration
Artillery Maintenance Expert
When Above 75% HP:
+15% Main Battery Traverse Speed
-3% Main Battery Maximum Dispersion
Level IV
Victorious Charge
Recover 1.5% HP when destroying any enemy ship.
Air Defense Expert
+25% Air Defense Alert skill duration
-33% Air Defense Alert skill cooldown time
Unstoppable
After Obtaining Kraken Unleased medal in a battle:
Recover 33% HP
-25% Main Battery Reload Time
-25% Torpedo Tube Reload Time
Level V
Survivalist
+15% HP recovered when using Repair Kits
Fire Supremacy
+1 Precise Aiming System
+1 Rapid Reload
Daredevil
When Below 33% HP:
-33% Rudder shift time
+10% Max Traverse Speed
Level VI
Exploit Weakness
+1% Damage when enemy ship is on fire and/or flooding.
Recon and Surveillance
+25% Sonar skill duration
-33% Sonar skill cooldown time
Generalist
When using any Damage Control Kit in battle:
+25% Fire & Flooding resistance within 25 seconds
Recover 1% HP
Level VII
Fully Prepared
-10% Repair Kit cooldown time
Marksman
+25% Precise Aim skill duration
-25% Precise Aim skill cooldown time
Dogfight Specialist
+5% Fighter attack efficiency
+10% Fighter dogfight efficiency
Level VIII
Extinguisher
-15% Damage taken from fire
Mist Weaver
+15% Smoke Generator skill duration
+15% Smoke screen radius
-33% Smoke Generator skill cooldown time
Adrenaline Rush
When Below 25% HP:
-7.5% Armament Reload Time (Does not include plane prep time)
Level IX
Engine Overload
+25% Engine Accelerator skill duration
-33% Engine Accelerator skill cooldown time
Close Quarters Combat Expert
-15% Maximum Secondary and Auto Secondary Battery Shell Dispersion
Demolition Expert
+10% Chance of destroying modules on enemy ships
Level X
Compartment Maintenance
-15% Damage taken from flooding
Master Reloader
+25% Rapid Reload skill duration
-25% Rapid Reload skill cooldown time
Honor Seeker
After obtaining any medal(s) in a battle:
+1.5% damage to enemy ship
Can stack up to 3 times.
Level XI
Dauntless Dive
-5% Maximum Bomb Dispersion
+7.5% Bomb Penetration
Inertia Fuse High Explosive Shell (IFHE)
+15% Main Battery HE Shell Penetration
Armor Piercing Capped Shell (APCS)
+5% Main Battery AP Shell Penetration
+10% Main Battery AP Shell Penetration Sustainability
Level XII
Horizontal Protection Expert
+10% Protection for the ship's deck
-10% Risk of fire on the ship's deck and superstructure
Giant Hunter
+1% Damage toward enemy cruisers
+2% Damage toward enemy battleships
+3% Damage toward enemy aircraft carrier
Citadel Strike
+7.5% Citadel damage by Main Battery
+12.5% Citadel damage by bombs
Legendary & Epic Commanders
Legendary and Epic Commanders are famous naval Commanders from history. Compared to normal Commanders, they have improved abilities and/or unique skills that is specific for that Commander. Epic Commanders feature two enhanced skills while Legendary Commanders have six, offering an advantage in battles over using standard Commanders. Legendary Commanders and Epic Commanders can be recruited through events via crates, event shop, or in special offers.