Commanders

What are Commanders?

As you reach level 12, you will grant access to assign a Commander to each ship. Commander can aid with a variety of skills that benefit you in battle. Some will overall buff your ship's performance, increase consumable's effectiveness, and increasing or improving ship skills.  Each commander have a nation and can only fit in that nation ship (e.g. American commander go into American ship). There are 12 levels per commander, each level contain 3 skills and you are only able to select one.

Recruiting Commanders

Commanders of all nations can be recruited in the Shop at random. In total, you can recruit 10 Commanders per day. Every 48 hours, you can receive a free commander. Duplicated Commanders will convert into Commander XP that is added to the duplicated Commander.

Commanders can also be recruited via Shop outside Crates, Event Stores, Ranked Shops, Blitz Pass, and Fleet Store.

Assigning Commanders

You may enter in battle without a commander. However, having a commander can improve the ship's capability and improve your performance in battle. Commanders can be found at your port screen, located between the Boosters and the World Chat. 

Commanders not assign into a ship will be found in the Barracks. For commanders that are assigned, they can be located in "Other ships".

Specialization

Once a Commander has been assigned to a researchable tech tree ship, his or her skills can only be used on that ship.

However, commanders can move to a Premium or Limited ship with no retraining.

Retraining

When a Commander is transferred to a new researchable ship, retraining is required. During the retraining period, a Commander cannot level up until retraining is complete. While retraining, half the Commander's skills will be disabled. Retraining can use different resources, depending on the resource you select.

Elite Course Retraining cost as follows:

Advanced Training Cost: 500 Gold

Boosts 100% of Retraining.

Intermediate Training Cost: 200,000 Silver

Boosts 50% of Retraining.

Leveling up a Commander

A Commander can earn XP in 3 ways: in battle (with or without commander XP boosters), using Free XP, using Gold, or receiving a duplicate of the same Commander.

Once you reach level 12, this commander will grant an elite status. Retraining will use elite commander XP instead of Free XP.

Cost to Level up per level is as follows:

Total Cost: 1,060,000 XP / 21,200 Gold

Commander Skills 

Commanders have 36 skills and can be selected up to 12 skills. Each skill can improve your ship's performance, ship skill's effectiveness, or consumable's efficiency. You can select 1 skill each level, up to level 12. Once you select a skill of that level, you cannot select any skill of that level. Skills can be reset by selecting the reset button below and the currency you select to reset via gold, Free XP for commanders below level 12, or Elite Commander XP if the commander reached elite status. Cost is 50 gold or 10,000 Free XP per selected level, up to 600 gold or 120,000 Elite Commander XP. 

List of Commander Skills: 

Level I

Underwater Protection Expert

-3% Damage caused by an enemy Torpedo

Aerobatic Maneuver

+8% Return speed of all aircraft squadrons

Emergency Response

-50% Steering Gear Repair Time

-50% Power System Repair Time

Level II

Torpedo Alert

+15% Detection range of enemy torpedoes

Battlefield Support

+1 Sonar

+1 Air Defense Alert

Armament Repair Expert:

-33% Main Battery Repair Time

-33% Secondary Battery Repair Time

-33% Torpedo Tube Repair Time

Level III

High Alert

-10% Damage Control Kit cooldown time

Preheating

During the first 40 seconds of every battle:

+3% Max Speed

+33% Acceleration

Artillery Maintenance Expert

When Above 75% HP:

+15% Main Battery Traverse Speed

-3% Main Battery Maximum Dispersion

Level IV

Victorious Charge

Recover 1.5% HP when destroying any enemy ship.

Air Defense Expert

+25% Air Defense Alert skill duration

-33% Air Defense Alert skill cooldown time

Unstoppable

After Obtaining Kraken Unleased medal in a battle:

Recover 33% HP

-25% Main Battery Reload Time

-25% Torpedo Tube Reload Time

Level V

Survivalist

+15% HP recovered when using Repair Kits

Fire Supremacy

+1 Precise Aiming System

+1 Rapid Reload

Daredevil

When Below 33% HP:

-33% Rudder shift time

+10% Max Traverse Speed

Level VI

Exploit Weakness

+1% Damage when enemy ship is on fire and/or flooding.

Recon and Surveillance

+25% Sonar skill duration

-33% Sonar skill cooldown time

Generalist

When using any Damage Control Kit in battle:

+25% Fire & Flooding resistance within 25 seconds

Recover 1% HP

Level VII

Fully Prepared

-10% Repair Kit cooldown time

Marksman

+25% Precise Aim skill duration

-25% Precise Aim skill cooldown time

Dogfight Specialist

+5% Fighter attack efficiency

+10% Fighter dogfight efficiency

Level VIII

Extinguisher

-15% Damage taken from fire

Mist Weaver

+15% Smoke Generator skill duration

+15% Smoke screen radius

-33% Smoke Generator skill cooldown time

Adrenaline Rush

When Below 25% HP:

-7.5% Armament Reload Time (Does not include plane prep time)

Level IX

Engine Overload

+25% Engine Accelerator skill duration

-33% Engine Accelerator skill cooldown time

Close Quarters Combat Expert

-15% Maximum Secondary and Auto Secondary Battery Shell Dispersion

Demolition Expert

+10% Chance of destroying modules on enemy ships

Level X

Compartment Maintenance

-15% Damage taken from flooding

Master Reloader

+25% Rapid Reload skill duration

-25% Rapid Reload skill cooldown time

Honor Seeker

After obtaining any medal(s) in a battle:

+1.5% damage to enemy ship

Can stack up to 3 times.

Level XI

Dauntless Dive

-5% Maximum Bomb Dispersion

+7.5% Bomb Penetration

Inertia Fuse High Explosive Shell (IFHE)

+15% Main Battery HE Shell Penetration

Armor Piercing Capped Shell (APCS)

+5% Main Battery AP Shell Penetration

+10% Main Battery AP Shell Penetration Sustainability

Level XII

Horizontal Protection Expert

+10% Protection for the ship's deck

-10% Risk of fire on the ship's deck and superstructure

Giant Hunter

+1% Damage toward enemy cruisers

+2% Damage toward enemy battleships

+3% Damage toward enemy aircraft carrier

Citadel Strike

+7.5% Citadel damage by Main Battery

+12.5% Citadel damage by bombs

Legendary & Epic Commanders

Legendary and Epic Commanders are famous naval Commanders from history. Compared to normal Commanders, they have improved abilities and/or unique skills that is specific for that Commander. Epic Commanders feature two enhanced skills while Legendary Commanders have six, offering an advantage in battles over using standard Commanders. Legendary Commanders and Epic Commanders can be recruited through events via crates, event shop, or in special offers.