About Me

I'm a Principal Engineer at Samsung Research, Seoul, Korea. I have been working on Computer Vision for Augmented Reality more than 10 years. During my experience at Qualcomm and Samsung, I have worked on several CV topics, including Image-based 3D modeling, Object Detection and Tracking, and Image Restoration. Recently, my research interests are extended to deep learning methods for augmented reality, especially on mobile device platforms.

E-Mail: contact.wlee@icloud.com

Work experience


[2023.03] - [present]

Principal Engineer, Samsung Research, Seoul, Korea


[2016.05] - [2023.02]

Staff Engineer, Samsung Research, Seoul, Korea


[2015.11] - [2016.05]

Senior Computer Vision Engineer in Vuforia Team at PTC 


[2013.03] - [2015.10]

Senior Computer vision Engineer in Vuforia Team at Qualcomm Austria Research Center 

Education


[2004]  - [2012]

Ph.D., Department of Information and Communication (DIC), Gwangju Institute of Science and Technology (GIST), Gwangju, Korea


[2003]  - [2004]

M.S., Department of Information and Communication (DIC), Gwangju Institute of Science and Technology (GIST), Gwangju, Korea


[1996]  - [2002]

B.S., Department of Mechanical Engineering, Hanyang University , Seoul, Korea (including 26 months military services)

Research Interest


Project Experience 


[2016] - [Present]

Deep Learning Technologies for Augmented Reality Glasses


[2013] - [2016]

Vuforia SDK Development for Augmented Reality 


[2012]

Real-time registration and Intelligent Information Augmentation for 4D+ Augmented Reality : Development of target detection and tracking with RGB-D cameras and information synthesis techniques for augmented reality. 


[2012]

Real-time registration and Intelligent Information Augmentation for 4D+ Augmented Reality : Development of target detection and tracking with RGB-D cameras and information synthesis 


[2009] - [2011]

Mobile Phone-based AR Tour Guide: Development of Augmented Reality services on mobile phones to guide tourists, exploiting GPS, cameras, and cloud computing resources.


[2008]

Context-aware Mobile Augmented Reality(CAMAR): CAMAR project aimed to develop a mobile augmented reality framework that allows selective contents sharing among users based on their personal context.


[2005] - [2007]

Immersive Media Contents Creation Platform: The goal of this project was developing a framework to create realistic 3D contents using image-based modeling techniques and corresponding technologies.