Now MachineGames studio head Jerk Gustafsson says Wolfenstein 3 could also have online modes...but not at the expense of singleplayer. Wolfenstein will always be a singleplayer game first and foremost.
"I'm pretty sure that whatever we do in the future it will have an online component," Gustafsson said in an interview with GamesBeat. "You'll be able to play with your friends. But with that said, what I feel is equally important--a very important thing for me personally--is that a Machine Games title will always let you play solo. That's an important thing for us. So I'm pretty sure it will be a combination."
"[Youngblood] is the first time we've ever done anything online especially from the ground up. We did have some poor attempts for Riddick and the Darkness back in the day, but this is the first game where we've really focused on it as Machine Games. We really enjoy playing co-op in this combat that we've been iterating on for so many years."
This news isn't surprising though. Bethesda has been on a big live service kick lately and has infused key online integration into its biggest games over the last few years. Some titles like Elder Scrolls Online are huge successes. Others, like Fallout 76, show just how far Bethesda Games Studios needs to go before they understand live gaming.
Hopefully Bethesda Softworks studios like id, MachineGames, and Arkane work closely with ZeniMax Online to learn how to optimize their online games. The company simply doesn't need another Fallout 76 failure on their hands.
Just like everything else this year, QuakeCon has also become an online event, probably not what Bethesda would have wanted for its 25th anniversary. But the show goes on as QuakeCon at Home kicks off from 7th to 9th August with a global 60-hour Super Stream from featuring developer panels, live concerts, influencer streams and much more. Coinciding with this are huge QuakeCon sales running on both GOG and the Xbox Games Store.
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