BasicAudio is low cost subset of the more powerful AudioLab. BasicAudio contains only capture, recording and playback components. It is designed for only basic audio functionality such as recording and playback.BasicAudio supports both the old fashion Wave Win32 API, Audio ACM, and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective.The library is fully multi-threaded, utilizes well modern multi-core systems, and runs at full native performance.Also includes visual graphical editor for codeless development and Visual Live Bindings.Contains:Audio Capture components - captures audio from microphone, LineIn, Modem or other input device (DirectShow and WaveAPI) Audio Recording components - records in Wave and other formats (DirectShow, WaveAPI).Playback - plays Wave and other file formats (DirectShow, WaveAPI).Output - plays audio aver speakers, LineOut, Modem or other Output device (DirectShow and WaveAPI)Custom Generator - generate custom audio.Processing - Custom audio filter.Typical applications:Audio recording/playback. Informations Status: Fully functionalSource: On purchase/registrationSource price: $419Size: 1 316 671kB Platforms: CB64, CBXE6, CBXE7, CBXE8, DXE6, DXE64, DXE7, DXE8, FM, FM2, FM3
Codec suite: The library uses a codec class as basis. This codec class has routines to decode or encode different kinds of audio data. All codecs included in your project are available through the global Audio object. The global Audio object creates and auto-detects the input audio format. Audio player: The audio player plays data directly from a codec. All features of a player are included like pause, play, set position, volume, etc. It supports almost all kind of audio formats with only a few lines of code: Create the audio player object, attach an input codec and play... Audio converter: The audio converter converts data from one audio format to another using only a few lines of code: Create the audio player object, attach an input and output codec and convert... CD Ripper: The CD ripper reads the content of the audio CD and it also retrieves the cd information as title, artists, track names from the internet using cddb. The CD ripper can be used in combination with the audio player or converterCodecs: The following codec classes are available:TAudioWAV: This codec handles uncompressed PCM data.TAudioACM: This codec handles ACM compressed wav audio.TAudioMP3: This codec compresses to MP3 using the famour LAME libraryTaudioWMA: This codec handles Windows Media Audio files. It can read and write to WMA and MP3.TAudioOGG: This codec handles OGG files.TAudioFFMPEG: This codec is based on the FFMPEG library which can encode to MP3, WMA and FLAC and decode from virtually every source.TCDAudioTrack: This codec is part of the CD Ripper and decodes the audio track. Informations Status: Fully functionalSource: On purchase/registrationprice: $99Source price: $199Size: 5 833kB Platforms: D2006, D2007, D2009
Winsoft Audio Component Suite For FireMonkey 1.1 Full Source