The 100,000 square-foot, $79 million center is set to have a christening ceremony sometime next year and to reach full capability in 2025, eight years after Neller first proposed it. As it happens, the center is entering its latter stages of development as wargaming as a practice and discipline becomes more sophisticated, complex and highly sought-after by military commanders and strategists.

Also key to the promise of the center is the software being designed for it by lead contractor BAE Systems, said Lt. Col. Wynndee Young, program manager for wargaming capability. That software is expected to deliver the processing power necessary to run simulations at a level of speed and repetition far beyond its predecessors and generate reports about the outcome of games in what amounts to real time.


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Sepinsky, who estimates the total professional wargaming community at around 1,000 members, wonders if that staffing goal is feasible, particularly considering personnel demand from other centers and programs also coming online.

As with many professional disciplines, expertise in wargaming must be developed and cultivated over time, making it difficult or impossible to surge talent when demand for expertise exceeds supply, Sepinsky said.

The prospect of staffing up a world-class wargaming center may be more difficult than the Marine Corps is projecting, but the practitioners who spoke with National Defense emphasized the importance of such an endeavor, particularly as warfare becomes more technologically complex and reliant on smart machines and automation.

Reinvigorate our wargaming efforts, then-Deputy Defense Secretary Robert Work told Pentagon and military leaders in 2015. Services, research institutions, and industry have since responded with an explosion of wargames. But these largely uncoordinated efforts have left knowledge gaps, reflected various biases, and insufficiently addressed mid- and long-term scenarios. To fix these problems and ensure unity of effort, the DOD should create a Joint Wargaming Center.

The near-term line has proven to be the easiest for the DOD to execute, mainly through service entities such as the Air Force Wargaming Institute and the Naval War College, which focus on educational and service-specific wargames. The services continue to invest in wargaming capability and modeling and simulation that complement their specific missions, such as the Wargaming and Advanced Research Simulation Laboratory at Kirtland Air Force Base, New Mexico, and the Marine Corps Wargaming and Analysis Center in Quantico, Virginia.

But as the Pentagon responded to the new wargaming guidance, so too did industry and the research institutions associated with national security. This response, while well-intentioned, means that mid- to long-term wargame efforts are not being led as intended by the Joint Staff and Office of Net Assessment. Instead, much of the wargaming design, execution, and report writing is contracted outside the Department of Defense.

As well, the utility of wargames increasingly depends on current and accurate technical data, systems information, and emerging technology, but there is no process for ensuring that new data reaches every wargaming and modeling and simulation organization across the Defense Department.

There are other problems as well. The proliferation of wargaming means key participants across government agencies must choose from an overwhelming list of invitations, creating a lack in unity of effort. Wargames often lack the diversity that would come through inviting (and compensating) experts in wargame design, international relations theory, the humanities, and exquisite technologies. Adjudication techniques are often stuck in the industrial age; rolling dice cannot usefully determine outcomes in complicated fields such as international relations theory, operational concepts of employment, and technical information related to current and emerging technologies.

The center should have a specialized division that reports to the Director of the Office of Net Assessment, which will help the office with the manning and funding it needs to take on the mission of leading long-term wargaming.

In September 1982, the Assistant Secretary of the Air Force for Financial Management established a program management office at Maxwell Air Force Base, Alabama, to acquire a comprehensive wargaming capability for the Air Force. The facility was dedicated and opened its doors in 1986.

Today, this wargaming capability consists of the personnel, facility, and hardware and software necessary to provide a broad range of wargames and exercises to the Air Force (AF), the Department of Defense (DOD) and other international sponsors. AFWI also supports AF and Joint Title 10 Exercises, Experiments and Wargames. A full scope of AFWI's programs and responsibilities can be found below.

Worked yesterday, now when I launch wargaming game center 3.3.2 I don't see a window. The app starts, briefly shows a window, but the vanishes, just leaving its icon in my bar. I've tried deleting everything, launching in a different user, restarting my mac - no use. Any suggestions? (Other than the obvious stop playing games made by dumb commies).

Any solutions? Yesterday I manage to run WOT, but today I've uninstall all files related wit WOT and gaming center, and now I cannot even download the game. Do You have any information when the problem would be solved?

Same here. The autoupdate was running in the background and then glitched half way through the download. Then Game Center no longer worked. I tried re-downloading and re-installing Game Center and keep getting the same error message:

'Wargaming.net Game Center cannot recover from an error. Please reinstall the application from the support center. (8007)'.

Got the same issue while downloading a new alpha test game from wargaming center today (06.04.2022). Got the first alert already on the installation of the launcher itself, than while download of the gamefiles and after finishing download again. 

IPs are visible in the screenshot. Thanks malwarebytes for saving me. But everything was downloaded as normal, high speed, installation of the game worked. guess it used only legit/unrecognised server-ips than?

The U.S. Marine Corps has named its new wargaming and analysis center after retired Gen. Robert Neller, who served as the 37th commandant of the service branch from September 2015 until his retirement in July 2019.

Within its 100,446 gross square feet of space, the Neller Center will use artificial intelligence, machine learning, data analytics and modeling and simulation processes to enable the Marine Corps to conduct wargaming and analysis across multiple domains and levels of classification.

The U.S. Marine Corps has an opportunity not only to adopt wargaming best practices, tools, and approaches from other sources but also to adapt and develop them further to suit its own needs. This report is designed to help the Marine Corps understand the utility of different wargaming tools as the service invests in its wargaming capability and in building its next-generation wargaming concept. The authors have collected information on wargaming processes, facilities, and skill sets through research and interviews at various wargaming centers. They identify tasks by wargaming type in order to provide information on when in the wargaming process certain tools might be useful.

The authors make recommendations for low-, medium-, and high-resourced courses of action (COAs), with the COAs meant to build on each other rather than representing choices between discrete options. The low-resourced COA involves actions that can be implemented with minimal resources and relatively quickly, focusing on improving processes and the wargaming skills of staff already engaged. The medium-resourced COA builds on the previous one, featuring recommendations that require more resources, time, and research and that involve a greater degree of uncertainty, focusing on acquiring additional skill sets, personnel, and equipment. The high-resourced COA builds on the two previous COAs and requires major reorganization or changes in policy or actions of inherent high complexity and financial commitment, focusing on the construction of new and specialized wargaming facilities.

This research was sponsored by the Marine Corps Operations Analysis Directorate and was conducted within the Navy and Marine Forces Center of the RAND National Defense Research Institute, a federally funded research and development center sponsored by the Office of the Secretary of Defense, the Joint Staff, the Unified Combatant Commands, the U.S. Navy, the U.S. Marine Corps, the defense agencies, and the defense intelligence community. 2351a5e196

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