For all other host applications, it is found either in /Applications/ChaosGroup/V-Ray/[host app]/bin/ or /Applications/[path to host app]/vray/bin/ . The path may differ depending on the host application that V-Ray is installed for.

Run setvrlservice and use the -server=[server name or IP] and -port=[port number] options to change your license settings. The [server name or IP] is the IP address or name of the machine where the License Server is running without the enclosing '[' and ']' characters. The default port number is 30304.

Depending on the host application, the setvrlservice program is found either in /usr/[path to host app]/vray/bin or /usr/ChaosGroup/V-Ray/[host app]/bin/ . The path may differ depending on the host application that V-Ray is installed for).

Run setvrlservice and use the -server=[server name or IP] and -port=[port number] options to change your license settings. The [server name or IP] is the IP address or name of the machine where the License Server is running without the enclosing '[' and ']' characters. The default port number is 30304.


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I have already tried settings/ preferences but the error still . And the Vray is deployed following the official guide and it works for the older maya version. So I guess that it isn't Vray's problem.

I was just wanting to know if Vray is better for Maya or 3ds Max. I have maya have have used Vray for a couple of years and one of the things that annoyed me is that mostly all the information and resources that is available is for 3ds max. Am I missing something because of this? Why is Vray so prevalent used in 3ds Max as opposed to maya? is there something I am missing?

If you do not have a userSetup.mel in [My Documents]\maya\scripts, copy the file [Repository]\submission\MayaVRayDBR\Client\userSetup.mel to [My Documents]\maya\scripts. If you have a userSetup.mel file, add the following line to the end of this file:

If you do not have a userSetup.mel in /Users/[USERNAME]/Library/Preferences/Autodesk/maya/scripts, copy the file [Repository]/submission/MayaVRayDBR/Client/userSetup.mel to /Users/[USERNAME]/Library/Preferences/Autodesk/maya/scripts. If you have a userSetup.mel file, add the following line to the end of this file:

If you do not have a userSetup.mel in /home/[USERNAME]/maya/scripts, copy the file [Repository]/submission/MayaVRayDBR/Client/userSetup.mel to /home/[USERNAME]/maya/scripts. If you have a userSetup.mel file, add the following line to the end of this file:

Do I need to run the vrayspawner (or RT/vrayslave/vray Standalone) application or install vrayspawner (or RT/vrayslave/vray Standalone) executable as a service/daemon on each machine?

Locate your Vray standalone shortcut (e.g. Go to Start Menu->All Programs->Chaos Group->V-Ray Adv for [insert typical software name and year/version]->Tools->V-Ray Standalone command prompt) or use the command prompt and navigate to the directory which contains vray.exe.

To run V-Ray with Maya outside of the Azure Batch extension templates, start vrayses.exe before running the render. To start the vrayses.exe outside of the templates you can use the following command %MAYA_2020%\vray\bin\vrayses.exe".

Maya's Plugin Manager menu will appear. Scroll all the way down to the bottom and make sure that vrayformaya.mll is checked as Loaded. If you do a lot of work with Vray, you might want to check Auto-load as well, which will make the plugin load up everytime Maya starts.

Note : If you don't see a vrayformaya.mll entry in the list, make sure you have installed the plugin correctly. If you reinstall the plugin, make sure you restart Maya before re-checking the Plugin Manager. be457b7860

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