Augmented Reality

What is AR?

Augmented reality technology allows the user to superimpose a computer-generated image on the real world through their tablet or smartphone camera.

As you browse these resources, reflect on the following questions:

  • How might I use AR to create engaging learning experiences for my students?
  • How might my students use AR to demonstrate their learning?

Exploring AR

This app has tons pre-created augmented reality tours.

Students can explore them at their own pace on their devices or you give a guided tour to your class using printed AR markers.

This app allows you to place 3D math objects (including shapes and graphs) on any surface, walk around them, and take screenshots from different angles.

This interactive storytelling app allows students to explore how people, wildlife, and landscapes are impacted when free flowing rivers are damned versus when sustainable energy solutions are chosen.

In this AR experience, actress Tilda Swinton guide the user through time and space to witness how our universe was born.

This app compliments the Civilisations BBC television series. Students can explore 40 museum artefacts including an ancient Egyptian mummy and Renaissance masterpieces.

Creating AR

By creating an Aura and adding it to existing physical objects or printed materials, your students can access extra content like a historical image for context or a video of how to solve a math problem. This is somewhat similar to how a QR code works, although the videos and images must come from your own smartphone or tablet instead of from the internet.

This app and creation platform allow the user to create cool interactive AR content and share it with others.

Examples include: breakout rooms, scavenger hunts, geocaches, quizzes, tours, and stories.

This tool is similar to that of Metaverse, but it also allows students to use block programming in their creations and to see their content in both augmented and virtual reality.