"The media could not be loaded, either because the server or network failed or because the format is not supported.": "The media could not be loaded, either because the server or network failed or because the format is not supported.",

If sources are involved, errors in loading sources must be caught from the elements themselves. However, to check if all of the elements failed, check the element's networkState property if it's NETWORK_NO_SOURCE.


Videojs A Network Error Caused The Media Download To Fail Part-way


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If you are getting what seems like an unreasonable number of reported errors, it is important to know that you can get duplicate error events for the same session, creating this exaggerated error rate. Brightcove Player sends errors to analytics at the exact time, and in the same quantity, as they are reported to the player. For instance, if there is no media in a player, and code somehow calls play() one thousand times in a row, one thousand PLAYER_ERR_NO_SRC errors will be reported to analytics.

What this meant for my users is that every link from my website that was shared to Facebook and other social networks was generating the exact same preview. Whether it was users sharing their custom content, one of the static pages that I auto generated, or even the home page, every link shared on social media had the same preview.

Thrown if one or more of the requested source devices cannot be used at this time. This will happen if the browsing context is insecure (that is, the page was loaded using HTTP rather than HTTPS). It also happens if the user has specified that the current browsing instance is not permitted access to the device, the user has denied access for the current session, or the user has denied all access to user media devices globally. On browsers that support managing media permissions with Permissions Policy, this error is returned if Permissions Policy is not configured to allow access to the input source(s).

\n Thrown if one or more of the requested source devices cannot be used at this time. This will\n happen if the browsing context is insecure (that is, the page was loaded using HTTP\n rather than HTTPS). It also happens if the user has specified that the current\n browsing instance is not permitted access to the device, the user has denied access\n for the current session, or the user has denied all access to user media devices\n globally. On browsers that support managing media permissions with Permissions Policy, this error is\n returned if Permissions Policy is not configured to allow access to the input source(s).\n

For all of these errors, think about how we tackled the examples we looked at in the walkthrough. When an error arises, look at the line number you are given, go to that line and see if you can spot what's wrong. Bear in mind that the error is not necessarily going to be on that line, and also that the error might not be caused by the exact same problem we cited above!

It isn't uncommon for browsers to stall at times when opening a specific website, rendering an image, or playing a video. A common error one may see during video playback in the Chrome browser is "The media could not be loaded, either because the server or network failed or because the format is not supported".

For that, open a different browser on your device and play the video there. If the video fails to play, you can try to play it on another device (if you have one) instead. It is most likely a server-side issue if you encounter the same error on other browsers and devices.

You may also encounter the "the media could not be loaded" error because of restrictions from your ISP. This is more likely to happen if you're using Wi-Fi in a library or college, where administrators might have imposed restrictions.

Sometimes, access to specific media embeds is restricted from certain locations. Using a VPN connection will eliminate this possibility. When disabling or enabling the VPN fails to resolve the problem, it's time to clear the browser's cache and history.

Broadcasts experiencing extremely high latency will be ended with error code 20401 and this message: "The broadcast has ended because the network got too far behind. Check that you have a stable connection or reduce the broadcast bitrate." The threshold latency value for this is likely to change over time; currently it is 45 seconds.

Fixed an issue where if there was an audio sample-rate change within a single HLS media segment, the iOS SDK could not handle it properly. This could result in an unexpected memory increase and playback failure or a crash, due to bad media.

Added graceful handling of audio hardware problems. Playback is now automatically paused in the event of a media-services reset notification (AVAudioSessionMediaServicesWereResetNotification). Note that a playback error may still occur if media is playing when the reset occurs.

All media elements have an associated error status, which records the last error the element encountered since its resource selection algorithm was last invoked. The error attribute, on getting, must return the MediaError object created for this last error, or null if there has not been an error.

As media elements interact with the network, their current network activity is represented by the networkState attribute. On getting, it must return the current network state of the element, which must be one of the following values:

If the media element's networkState is set to NETWORK_LOADING or NETWORK_IDLE, queue a media element task given the media element to fire an event named abort at the media element. If the media element's networkState is not set to NETWORK_EMPTY, then:

Set the playbackRate attribute to the value of the defaultPlaybackRate attribute.Set the error attribute to null and the can autoplay flag to true.Invoke the media element's resource selection algorithm. Playback of any previously playing media resource for this element stops.

Set the error attribute to the result of creating a MediaError with MEDIA_ERR_SRC_NOT_SUPPORTED.Forget the media element's media-resource-specific tracks.Set the element's networkState attribute to the NETWORK_NO_SOURCE value.Set the element's show poster flag to true.Fire an event named error at the media element.Reject pending play promises with promises and a "NotSupportedError" DOMException.Set the element's delaying-the-load-event flag to false. This stops delaying the load event.  To verify a media response given a response response, a media resource resource, and "entire resource" or a (number, number or "until end") tuple byteRange:

If response is a network error, then return false.If byteRange is "entire resource", then return true.Let internalResponse be response's unsafe response.If internalResponse's status is 200, then return true.If internalResponse's status is not 206, then return false. If the result of extracting content-range values from internalResponse is failure, then return false.

Set the networkState to NETWORK_IDLE.Queue a media element task given the media element to fire an event named suspend at the element.Queue a media element task given the media element to set the element's delaying-the-load-event flag to false. This stops delaying the load event.Wait for the task to be run.Wait for an implementation-defined event (e.g., the user requesting that the media element begin playback).Set the element's delaying-the-load-event flag back to true (this delays the load event again, in case it hasn't been fired yet).

Let request be the result of creating a potential-CORS request given current media resource's URL record, destination, and the current state of media element's crossorigin content attribute.Set request's client to the media element's node document's relevant settings object.Set request's initiator type to destination.Let byteRange, which is "entire resource" or a (number, number or "until end") tuple, be the byte range required to satisfy missing data in media data. This value is implementation-defined and may rely on codec, network conditions or other heuristics. The user-agent may determine to fetch the resource in full, in which case byteRange would be "entire resource", to fetch from a byte offset until the end, in which case byteRange would be (number, "until end"), or to fetch a range between two byte offsets, im which case byteRange would be a (number, number) tuple representing the two offsets. If byteRange is not "entire resource", then:

Let global be the media element's node document's relevant global object.Let updateMedia be to queue a media element task given the media element to run the first appropriate steps from the media data processing steps list below. (A new task is used for this so that the work described below occurs relative to the appropriate media element event task source rather than using the networking task source.)

Let processEndOfMedia be the following step: If the fetching process has completes without errors, including decoding the media data, and if all of the data is available to the user agent without network access, then, the user agent must move on to the final step below. This might never happen, e.g. when streaming an infinite resource such as web radio, or if the resource is longer than the user agent's ability to cache data.If the result of verifying response given the current media resource and byteRange is false, then abort these steps.Otherwise, incrementally read response's body given updateMedia, processEndOfMedia, an empty algorithm, and global.Update the media data with the contents of response's unsafe response obtained in this fashion. response can be CORS-same-origin or CORS-cross-origin; this affects whether subtitles referenced in the media data are exposed in the API and, for video elements, whether acanvas gets tainted when the video is drawn on it. The media element stall timeout is an implementation-defined length of time, which should be about three seconds. When a media element that is actively attempting to obtain media data has failed to receive any data for a duration equal to the media element stall timeout, the user agent must queue a media element task given the media element to fire an event named stalled at the element. 2351a5e196

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