Introduction
This is an endless runner game where the player drives a car which has to avoid cones along the path and pick up power ups. The the longer you survive, the more points you get!
Keypoints about this project:
Game manager script implementation for handling core logic of the game like the game state (running, paused).
Power-ups implementation for giving the car invisibility during a certain amount of time.
Custom toon shader implementation inside Unity's URP.
Screenshots