The Quarter Master is a First-person parkour game in which the player aims to collect coins and stop the wizard from destroying the world.
Engine: Unity Engine Team Size: Solo
The player is stuck within a digital video game in an arcade setting. The player must earn mastery at all levels while earning points to escape the game.
Concept Design
The player starts at the tutorial room, where they can explore the level.
On the left, the player can explore the level to see the world in the game before jumping right in the "Test room".
On the right the test room is where the player begins the tutorial and understanding the game mechanics.
The core mechanics of how the player interacts within the game, such as when the level is selected, the gameplay starts, the player uses the player mechanic to progress through the level, and the player wins, or the player loses.
The player can move, Crouch, slide, wall run and pick up object to carry or throw the object.
The player can collect coins.
The player has to find the key in order to progress through the level.
Level Design
The level design was created using Unity assets called "Pro Builder."
On the right is the tutorial room where the player can understand the basics of the game.
The "Travel Room" is at the bottom, you be use to select a level visit.