In this game, the town of Grove has been replaced with three new realms: the Outpost of Druantia, the Outpost of Typhon and the Temple of Fate. Each realm features new randomized dungeons, shopkeepers and non-player characters (NPCs). Each dungeon is only about half the size of the original dungeon in Fate. Players start in the Temple of Fate where they are given quests to enter and complete the dungeons of Typhon and Druantia. There are also two statues in the Temple: in specific levels the player will find missing equipment which they must then put on the corresponding statues. When all the missing clothing has been put back on, the statue will release a prize, and a potion which will turn the player's pet into the hero that the statue depicts. The statue will release the potion as many times as the player wants, but the prize is only released once. Once the first two realms have been completed, the player must return to the quest-givers in the Temple of Fate, whereupon a new dungeon is unlocked and the player tasked with defeating the lord of the dungeon and final boss in the game, Kaos. It is a mystery what happened to the evil old man from the introduction, but it is possible that Kaos and the old man are the same being.

Fate: Undiscovered Realms introduces a new mod-inserting system, with which the user can just move/copy the mod folders into a specific folder called "REALMS" in which the realms from the base game are located too. All mods moved here can be manually removed and changed. The introduced system is more stable than the mod manager and manually modding. The number of mods does not increase loading times.


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