Learn how to use Vectric software in your own time from the comfort of your own home. All of the tutorials have been created to enable you to follow along and learn at your own pace. Each video is full of useful hints and tips to get you started with the software and ensure you get the most out of it.

Our free trial software has been designed to allow you to test all the elements of the software to ensure it is the right product for you before you buy it. The trial is not time limited, nor does it require you to sign up with your personal details. All of the features are enabled and there are a selection of free CNC projects available for you to download and cut on your CNC machine to check the compatibility.


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We pride ourselves on ensuring you only purchase the products you need. We don't penalise our customers for starting with our introductory package and working their way up. This is why we offer everyone the option to upgrade to the next product by just simply paying the difference.

If you upgrade your software to a new version (not a new product purchase) you will get a bonus 3 months FREE upgrade period (as a 'safety net' in case Vectric release another version within 3 months of your most recent upgrade purchase)

Enables the use of a rotary axis (also called a 4th axis or indexer). Where you can create rotary projects and visualize your job in a wrapped environment, with the ability to create and simulate the toolpaths in an auto - wrapped simulation.

This is useful when rather than modeling a profile along the rotation axis, it is more intuitive to specify a desired cross section. The tool transforms a vector, representing a cross section, into a profile vector that can be subsequently used with two rail sweep tool.

Although such a toolpath will exceed the 2D workspace of the rotary job, thanks to the wrapping process during both simulation and machining the toolpath will actually stay within material boundaries.

The software has a comprehensive set of drawing tools to let you easily create vectors from scratch or add to imported data. These include options for creating standard shapes (circle, elipse, rectangle, polygon and star) along with line, curve and arc drawing tools. There is also a powerful tool to create vector textures for panels and backgrounds. These tools can be controlled using typed input to create exact sized objects or can be used dynamically with the mouse to sketch your artwork. The tools also take advantage of the 'snapping' to let you use points on existing objects to 'snap' onto when you are drawing vectors.

The 'advanced text' tools let you access true type or open type fonts on your PC to create text outlines for your design. In addition, the software comes with a selection of specialist single stroke / stick engraving fonts for efficient machining when making things like badges or small signs.

Data can be imported from a huge range of other design programs using a variety of industry standard file formats. These include DXF, EPS, AI, SVG and SKP (SketchUp) as well as PDF files. Once imported, the program has a wide range of tools to make working with this data as efficient as possible.

A very important set of tools are those used to identify duplicate vectors and identify and rejoin open vectors. These tools can save an great deal of time when working with poor quality data to get it ready to machine.

As well as importing vectors from other programs the software also offers the ability to export your data in either DXF, EPS or AI file formats. This feature is very important if you need to share data with a customer in order that they can use it to plan a layout or installation.

Whether your design vectors have been created in the software or imported you have a large choice of editing options to prepare your part for toolpath creation or modeling. Vectors can be easily scaled, moved, mirrored, distorted, grouped, welded, trimmed, filleted, extended, offset, smoothed and joined together. As with the drawing tools you either have precise control over the editing values adjust the vectors very accurately or can use the mouse to dynamically make adjustments until your layout looks correct.

The Layers are a very efficient way to keep your 2D data organized, one of the main uses is to allow you to temporarily hide data you were not currently working with. Layers could also be used to group vectors you might be using to model related shapes in a 3D design to make it simpler to work on a small part at a time.

The ability to associate toolpaths with specific layers and types of data means you can create Toolpath Templates which can be assigned to other parts that share the same layer structure. This is particularly powerful for applications like Cabinet Making where different designs can be automatically machined once a template has been set-up.

Not only can you organise your design onto layers but you can also make use of multiple sheets in your projects to help manage and organise your work on a per sheet basis when working with multiple materials in your designs. Each sheet can have it's own dimensions and settings, making it an ideal solution for when you are working on a project that requires multiple materials. The sheets tab lists all of the current sheets and allows you to create, update and delete them. You can create sheets of different sizes and thicknesses as well as having the ability to control the material appearance for each sheet to better visualize your toolpaths as part of the overall project. All sheets within a project can be managed individually or collectively, making it simple to resize or update a specific selection of sheets.

Rulers, Snap Grid and Guidelines help to make vector drawing and 3D part layout much simpler. These options can be switched on / off as required. When combined with Snapping options that automatically detect and snap the cursor to key regions on a design these tools make it easy to create very accurate part.

The trim tool allows you to simultaneously trim all the objects inside or outside of a selected area. This makes it very easy and quick to create textured areas or patterns within a specific boundary.

These vectors can be machined using the profile and texture toolpaths to create decorative wavy texture panels along with wood-grain and sand-blast effects. These can also be projected onto a 3D surface to add even more variation.

The Vector Validator is intended to help find issues with contours after file imports that are stopping tool-path creation such as overlapping contours or intersections. It also indicates zero-length spans.

Your 3D design updates instantly showing you what your model looks like while experimenting with different shapes, heights, tilts, fades and combine modes. This allows you to quickly define the shape you actually want.

The tool includes many options to help you control the way the shape flows and the final result you get. The variety of 3D forms that can be created with this tool vary from simple linear extrusions all the way to extremely complex ornate woven shapes and it certainly qualifies as one of the most powerful tools in the program.

The Undo function allows the sculpted changes to gradually be returned back to the original state. Allowing changes to be undone on specific local regions without having to undo any changes made to the complete model.

40 models have been created specifically for use with this new tool and are supplied with the software as part of the included clip art. In addition to these pre-created models you can also create new components or edit existing ones to use with this function so the potential for creating architectural panels, sign backgrounds, decorative textures or any other applications are endless.

When importing 3rd party 3D models you have the ability to segment the model into parts for assembly to help minimize the loss of detail (undercuts) that can occur upon import. You can interactively segment a model all from within the 3D view where you can control the position and angle of the segment plane. The parts can be easily visualized individually and in a layout format so you can view how the models will be imported as a relief prior to import.

Aspire can be used to build an infinite variety of 3D textures from imported images. These textures can be combined with other 3D shapes in the design and can also be interactively edited to any size or height as well as being sculpted or smoothed to adjust their final look before toolpath creation.

Many of the dynamic component editing tools can be accessed directly from the 3D view. This allows 3D objects to be moved, scaled and rotated. In addition how they combine with other shapes can be adjusted along with their height and even adding a tilt or fade.

This feature allows you to define a component level so that it mirrors all of its components in a certain way, based on the mirror type. This allows you to build pleasing symmetrical arrangements with ease.

Using the component manager (component tree) individual 3D objects can be adjusted to change the way they interact with each other within a project. These can be further organized by the use of 'levels' to create sub-assemblies of shapes that first combine with each other before being added to the overall shape of the model.

The clipart tab also allows you to access the online clipart that comes free with the software, where the clipart can be downloaded directly from the running software (providing you have internet access). The software comes with previews of the clipart you're entitled to, and with internet access you can download the clipart straight into the software for ease of use.

The clipart tab is a great way to browse and select from the free clipart that is included with your purchase. In addition to the free clipart, our sister company Design & Make has a variety of professionally created CNC ready clipart available to purchase. Visit Design & Make here designandmake.com/ to find out more. ff782bc1db

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