All students in Kristiansand municipality have their own Microsoft account that can be used for Minecraft Education
Meet a lot of students' interests outside of school
Interactivity provides a great scope for opportunity
Freedom of action gives the player control, a sense of mastery and motivation
Impression through role-playing, simulation, exploration, play and challenges
Storytelling where the player becomes a co-creator
Communication
Remember, you don't have to be able to play the game yourself to use it, but you need to know the action and the content - the students play, you focus on learning objectives (see teaching tips)
There are different game platforms.
Online games that do not require an account/login (e.g https://playspent.org/ og https://www.spleiselaget.no/artikler/spleiselaget-byen
Online Steam: web-based software that is downloaded to a PC
IOS/Android-based games on mobile and tablet
TV-consoles (Xbox, PlayStation, VR, and Nintendo Switch)
Get starting help from the Data and Game Guide for Teachers - A really great start-up help!
Keep Talking and Nobody Explodes - defuse bombs by cooperating
Minecraft Education - try, for example, the Nobel Peace Centre's ready-made program in several languages
"Active citizen"- build your school together or design a future world.
Actionbound - create an offline task round reminiscent of orienteering
My Child Lebensborn -Norwegian German children after WWII
Spent - live on minimum wage in the USA
Spleiselaget byen - Be the mayor and govern the city! Learn about society, taxes and working life.
Textadventures - interactive fiction
Bad News og Facticious -(droppe denne?) recognize fake news
We become what we behold - a five-minute game about social media and algorithms
Parable of the Polygons - interactive article about the consequences of choices
Foldit - puzzle about protein folding
What remains of Edith Finch? Short exploration game about people, family, life, and death
Gone Home - interactive exploration follows a 19-year-old girl who returns home to an empty house
Fairplay (dobbeltsjekke?)- an interactive game about discrimination
Play as
literature (storyline)
Skills developing
excursion
role playing
problem solving
creative tools
interactive communication with sound/text/image
low entry threshold/motivation to communicate
starting point for analysis, e.g. of dramaturgy, visualisation, text/storyline, means, etc.