Ubisoft Wants To Make Its Games More Unique, Restructuring Editorial Team

Ubisoft, one of the world's leading video game publishers, has announced that it plans to change the structure of its editorial team, the group of designers and producers who oversee the creative direction of its games. The goal is to make its games more unique and diverse, and avoid the criticism of being too similar and formulaic.

The editorial team was established in 1998 by Ubisoft's chief creative officer, Serge Hascoet, who has been described as "the most powerful creative force in the video game industry" by The Guardian. The team consists of about 100 people who advise on various aspects of game development, such as gameplay, story, art, and technology. The team also ensures that Ubisoft's games share a cohesive vision and learn from each other's successes and failures.




Ubisoft Wants To Make Its Games More Unique, Restructuring Editorial Team