Github link: https://github.com/Astral-Sheep/Raymarcher
Raymarched images
Type: Personal Project
Developer: 1
Languages: C++ & GLSL
Libraries: OpenGL, GLEW & GLFW
WHAT I WORKED ON
Interaction between GLSL and C++ to set custom data in shaders
In C++:
- custom math library
- custom OpenGL extension library
- custom engine
- ImGui integration
In GLSL:
- raymarching logic: signed distance functions and lighting functions