Warfare 1917 is a fun game of strategy, tactics and war. You are a military general in World War I and it is your duty to command your troops and lead them to victory. Before you start each battle you can upgrade your units. During a battle, you must deploy your troops to the trenches and help them advance across the battlefield to defeat the enemy. Your troops will only advanced when you have a certain number of soldiers in one place.Keep pressure on your enemy and keep your troops advancing. You must use a combination of troops to advance - don't simply use one type of troops - try using everything at your disposal such as riflemen, assault troopers and mortar troopers. Also remember to make use of your special abilities such as a mortar strike. This game is fun but also tactical and it will really make you think about your troop deployment and options!Release DateSeptember 2008DeveloperChris Condon developed this game.FeaturesMany units type to be deployedYou can buy upgrades as you level upPlan your strategy carefully and set the battle flowCustom battle is availablePlatformWarfare 1917 is a web browser game. ControlsUse the left mouse button to play.AdvertisementMore Games In This SeriesWarfare 1944Action

Trench Warfare 1917 is a real-time WW1 pixel strategy game available for free on Android and iOS. With hundreds of levels and a creative mode that lets you build your own maps, there is always something to do!


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Inside a trench, all that is visible is just a few feet on either side, ending at the trench walls in front and back, with a patch of leaden sky visible above. Trenches in WWI were constructed with sandbags, wooden planks, woven sticks, tangled barbed wire or even just stinking mud.

The trench systems on the Western Front were roughly 475 miles long, stretching from the English Channel to the Swiss Alps, although not in a continuous line. Though trenches offered some protection, they were still incredibly dangerous, as soldiers easily became trapped or killed because of direct hits from artillery fire.

Warfare 1917 is a great war game and you can play it online and for free. You know what's fun? Trench warfare during the first World War! With Warfare 1917 you get to watch your friends, family and fellow countrymen get blown to smithereens in pursuit of moving some imaginary line across the ground! Keep sending out waves after waves of soldiers as they are mowed down by the budding industrialization of war. After every victorious battle you get to upgrade your units and the technology with which you decimate the opposing army.

Would you like some mortars? Maybe highly efficient machine guns? How about some toxic gas? There's really no limit to machinized mass murder on a grand scale in this brave new world of Warfare 1917. Upgrade your infantry & armour and your fire support so your opponents don't stand a chance and you can celebrate a victory after each an every battle. Have fun with Warfare 1917 online and for free on Silvergames.com!

The terrible casualties sustained in open warfare meant that trench warfare was introduced very quickly. Trenches provided a very efficient way for soldiers to protect themselves against heavy firepower and within four months, soldiers on all fronts had begun digging trenches. This photograph shows French infantry manning a forward line of trenches in Lorraine during January 1915.

Service revolvers were initially only carried by officers, but as the war progressed they were issued more widely. The Webley was the standard British service revolver during the First World War, they were robust and powerful weapons and remained in use until 1932. This revolver belonged to 2nd Lieutenant J R R Tolkien who went on to write The Hobbit and The Lord of the Rings. Tolkien joined the Lancashire Fusiliers in 1915 and went on to serve in the front line trenches of the Somme. The impact of the Battle remained with him for the rest of his life and its influence can be clearly seen in his unique mythological world and stories.

With the development of trench warfare, increasingly large artillery was developed to fire high explosive shells and smash enemy trenches, like this battery of 9.2 inch howitzers. The majority of casualties on the Western Front were caused by artillery shells, explosions and shrapnel.

Artillery bombardments were designed to destroy enemy guns, cut through dense barbed wire and blast men from the trenches. Often, however, they did not succeed in these objectives. On 24 June 1916 1500 British guns began a week long bombardment to smash German defences on the Somme before the infantry attacked. Many of the shells they fired, however, were duds and when the infantry advanced it soon became clear that the artillery bombardment had failed. German troops emerged and gunned down advancing British infantry, killing 20,000 on 1 July alone.

Tunnelling was used by both sides to try and dig beneath enemy trenches and lay large volumes of explosives. Tunnellers faced many dangers including the use of poison gas, hand-to-hand combat with enemy tunnellers and the threat of being buried alive. This image shows a mine exploding underneath the German front line positions at Hawthorn Redoubt. It was detonated 10 minutes before the first day of the Battle of the Somme, 1 July 1916. With 45,000 pounds of explosives, the mine caused a crater 130 feet across by 58 feet deep.

This photograph shows a British soldier trying on a suit of German body armour. Soft uniforms offered very little protection against the dangers of trench warfare and thousands of men died as a result of wounds that they might otherwise have survived if they had worn better protective personal equipment. Body armour was mainly used on an individual basis and was never universally issued by the army, because if it was thick enough to be effective, it stopped the wearer from moving freely.

Fighting in and around the trenches was often a terrifying experience as illustrated in this painting by Paul Nash. It shows a devastated battlefield pocked with rain-filled shell-holes, flooded trenches and shattered trees. The foreground is filled with concrete blocks, barbed wire and corrugated iron, while columns of mud from artillery fire rise up in the background.

[Phil Dutton, Curator at IWM] The First World War, in most people's minds, is intimately connected with the idea of trench warfare. Trenches of sensible responses to flying bullets and devastating shell fire, the technology that the armaments forced men to go to ground.

With the full establishment of a trench fixed lines, trench lines, certainly British High Command was keen that, the area between the British and the enemy lines would be dominated by British soldiers. And so, were very keen to patrol and very often quite keen to raid enemy trenches to assert a moral supremacy over this particular area.

So, a manned experience of combat could be a patrol in no-man's land, often at night, and where he would meet an enemy Patrol and engage in a hit and run fight through the hurling of bombs, discharges of revolvers, and rifles. Or he might be involved in a more comprehensive, quite big raid where artillery and trench mortars would be used to isolate at a particular area of the enemy trench followed by a considerable number of parts of company or battalion strength raid on a small sector of the enemy line with a view to capturing a prisoner or wrecking dugouts. The prisoner would be potentially a source of information but the whole purpose of the raid was to assert this moral supremacy to keep the fighting spirit.

You have to remember that the Germans were holding onto captured territory, particularly the French wanted them off their land so, we as great staunch allies of the French were encouraged to maintain an offensive spirit. We didn't want to stay in these trench lines we wanted to kick the Germans out of occupied France and Belgium.

Trench warfare in World War I was employed primarily on the Western Front, an area of northern France and Belgium that saw combat between German troops and Allied forces from France, Great Britain and, later, the United States.

Although trenches were hardly new to combat: Prior to the advent of firearms and artillery, they were used as defenses against attack, such as moats surrounding castles. But they became a fundamental part of the strategy with the influx of modern weapons of war.

Long, narrow trenches dug into the ground at the front, usually by the infantry soldiers who would occupy them for weeks at a time, were designed to protect World War I troops from machine-gun fire and artillery attacks from the air.

Later in the war, forces began mounting attacks from the trenches at night, usually with the support of covering artillery fire. The Germans soon became known for effectively mounting nighttime incursions behind enemy lines, by sending highly trained soldiers to attack the trenches of opposing forces at what they perceived as weak points.

Constant exposure to wetness caused trench foot, a painful condition in which dead tissue spread across one or both feet, sometimes requiring amputation. Trench mouth, a type of gum infection, was also problematic and is thought to be associated with the stress of nonstop bombardment.

Warfare 1917 is the first game in the Warfare series, and is developed by Con Artist Games and published by Armor Games. It is a strategy game made in Adobe Flash. The game is set during the First World War, where the player, playing as either the British Army or the Imperial German Army, must defeat their enemies.

In the campaign, upgrades can be purchased with XP, which is earned by killing enemy units. These make units or fire support deal more damage, deploy more quickly, etc. Trenches are available, and serve as cover for up to 3 infantry units. They can be locked to force units to skip the trench and keep moving forward. Mines and barbed wire are present, and act as obstacles to an advance. Mines cause a large explosion that can kill infantry while barbed wire slows them down. 006ab0faaa

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