TreasureHunt AR
Team
Team
Rahul Vishwakarma
Satish Kumar
Even Skari
Create a Treasure hunt game in Augmented Reality
- Use AR core to visualize treasure creation and discovery
- Use location based services for navigation
- In-game notification services for information sharing
Seamless integration
- AR core
- Cloud-based notification
- Location services
Progress Plan
Week 1
- Implement an AR Activity to visualize and create a treasure
Week 2
- Enable cloud based location notification broadcast to players
Week 3
- Integrate google maps to navigate close to the treasure
Week 4
- Visualize treasure in the space using AR viewer and mark it found
- Notify all users of the winner
Progress
Week 1
- Play around with AR Core sample apps (we were busy with midterms)
Week 2
- Divide workload, one focuses on creating/finding treasures, one on navigation close to treasures and one on backend
Week 3
Creating/finding treasures
- We were able to finally place our first treasure chest in AR
- Start working on drag n drop, pinch to scale on AR objects
Navigation
- Go through GPS tutorial
- Play around with markers in fragment
- Compare internal use of GPS vs external
Backend
- Able to send out notifications
- Uploading treasures still in progress
Week 4: Updated on 06/06/2018
- Independent codes are working
- Figuring out strategies to integrate.
- Fixing issues with running background services and resource allocations
- Fixing bugs and tests on the existing features.
- Brainstorming new ways to plant/create treasure
- Cleaning up the UI and intent transitions