TreasureHunt AR

Team

Rahul Vishwakarma

Satish Kumar

Even Skari

Create a Treasure hunt game in Augmented Reality

    • Use AR core to visualize treasure creation and discovery
    • Use location based services for navigation
    • In-game notification services for information sharing

Seamless integration

    • AR core
    • Cloud-based notification
    • Location services


Progress Plan

Week 1

    • Implement an AR Activity to visualize and create a treasure

Week 2

    • Enable cloud based location notification broadcast to players

Week 3

    • Integrate google maps to navigate close to the treasure

Week 4

    • Visualize treasure in the space using AR viewer and mark it found
    • Notify all users of the winner

Progress

Week 1

    • Play around with AR Core sample apps (we were busy with midterms)

Week 2

    • Divide workload, one focuses on creating/finding treasures, one on navigation close to treasures and one on backend

Week 3

Creating/finding treasures

    • We were able to finally place our first treasure chest in AR
    • Start working on drag n drop, pinch to scale on AR objects

Navigation

    • Go through GPS tutorial
    • Play around with markers in fragment
    • Compare internal use of GPS vs external

Backend

    • Able to send out notifications
    • Uploading treasures still in progress


Week 4: Updated on 06/06/2018

    • Independent codes are working
    • Figuring out strategies to integrate.
    • Fixing issues with running background services and resource allocations
    • Fixing bugs and tests on the existing features.
    • Brainstorming new ways to plant/create treasure
    • Cleaning up the UI and intent transitions