Another character meant to be in the same lineup as my previous "Zirconian Lancer" character. This one taught me about having objects collide with dynamic objects, as I had to make the body collide with the long flowing scarf. I learned a lot about shape keys with this avatar, as I created a pseudo-waveform effect to work as the character's visemes in VRChat. This was also a big learning experience for me weight painting and rigging closer to realistic body proportions.Â
The Model
Concept Art