Guten tag! What's cracking?
Guten tag! What's cracking?
It's me, The Technician!
The Op's put me in charge of putting together the logs for the patchwork. And I assure you, a guy like me with a tireless work ethic like mine? I'm just about the best guy they could've asked!
These updates are gonna range from your standard-fare Major Update, Holiday Specials, or even mega-patches.
Counter Operations (2025-7-7)
Get ready. We are ready to deploy.
Dugmas' 2024 (2024-7-15)
Added a new map, Weapons, and Hats!
Added hats
UG_Highway has been revamped from the ground up, renamed to UG_Highway2
New weapons will be covered in balance
Reanimated quite a few weapons, can you spot 'em all?
A new thumbnail and a new Icon!
a 3/4 baked update! not fully baked but itll do! (2024-4-25)
Overhauled the Map system
Added ability to mute music for those who dont like it
Resounded a few weapons, namely the Sniper, Sprayer, Plastic Fantastic, Stakeout, etc
Volume across things has been lowered
Added 10 minute round timer and ability to stalemate
Removed Bigwave (So sad)
The Dust Bunny Update (2024-4-2)
Complete overhaul to the FE gun kit version used!
Mobile support added
HUD improved, new render for when you are choosing your class.
Sprinting is gone now, good riddance!
Ammo boxes work again
Dirt overhaul
Introducing the Not-So-Big redug wupdate, sorry! (2024-1-23)
Weapons given new internal names to make them easier to work on
UG_Storage music changed to something more easy on the ears
Character renders updated to reflect more recent appearance and be more varied.
Auto reload is no longer.
Medikit now regens 1/3rd of your player's max health pool
GUI tweaks, now uses a modified combat reborne GUI thats supposed to not be as weird on a lot of aspect ratios
first REDUG update of '24 (2024-1-1)
New badge: "Major Malfunction", die 50 times
Kill requirements for "Suppressive Fire!" and "Hard-Boiled Operative!" increased
Blood splotch screen changed to be less annoying
Trenches foot path tweaked on the blue side to align with the flag properly
Defestivization Update (2023-12-27)
Suppressor Changes
Suppressor design updated with better teamcoloration around head
SAW recoil increased, introduced "slight" kickback, and increased knockback.
SAW is capable of penetrating walls less than 2.5 studs wide, look out Technicians.
Steel Pistol magazine capacity increased from 7 to 8
Steel Pistol accuracy increased: used to be 2 degrees of spread, now is perfectly accurate.
Map Changes
Snowgrounds reverted to Trenches
Snoburbs reverted to Suburbs
Freezeway reverted to Highway
Decembmas '23 (2023-12-02)
Game Rebranded from "Underground War: Redug" to just "Redug"
Reskinned the Following Maps to go with the Christmas theme: Trenches (Snowgrounds), Highway (Freezing Freeway), and Suburbs (Snowburbs)
The Teamcolored Update (2023-11-17)
Introduced teamcolored designs and flashlights
If health is lower than 50, and above 0, a warning will pop up informing you to go heal.
New map portraits added for UG_Suburbs and UG_Highway to reflect lighting changes
Muzzle Flash light emission turned green
The OUT of OTE update! (2023-11-10)
Completely cleaned up gun engine
New character designs, added sleeves and further details