I'm Tom, I'm a games programmer from Victora.
I've been studying at the Academy of Interactive Entertainment for two years, and in that time I've worked in a few group projects, including Constellations, a 2.5D puzzle-platformer game, a VR whack-a-mole game, and the most notable Buff and Bones, a co-op beat 'em up game.
I've worked in C++ and Unreal Engine, and am looking at learning other engines such as Unity and Godot
Projects I've Worked On
Buff and Bones
A Co-op Beat 'Em Up game where two muscle bound fighters smash their way through hordes of undead to rescue their beloved pet goldfish
I did a lot of prototyping for various features of the game early on, and most of my time working on the project was on the enemy AI
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