Toilet Game Studies

The International Journal of Game Toilet Research

Volume 1 issue 1

November 2017


Our Mission - To explore the rich wealth of game (both digital & analog) toilets; to give scholars a peer-reviewed forum for their ideas and theories on virtual toilets; to provide an academic channel for the ongoing discussions on toilets in gaming.

Toilet Game Studies is a non-profit, open-access, crossdisciplinary journal dedicated to research of toilets within the medium of games, web-published several times a year at

by Steven Harmon

This article examines the perspective of an environmental artist's experiences with creating game toilets.

by Steven Harmon

This article examines free to play, pay 2 win, gotcha systems, and other in-game monetization practices in regard to inhumane design and the dehumanizaby Steven Harmontion and devaluing of the individual through user experience - and how these practices affect in-game toilet representation.

by Steven Harmon

This article examines reasons of interest in video game toilets by means of Survey and a variety of individual interviews with game toilet experts. Additionally addresses game toilets as improving player immersion, changing player & developer expectation, and inclusivity within the gendered and de-gendered spaces of a bathroom. Moreover examines the role of the modern day toilet within our lives both in game and out of.

by Steven Harmon

We're open and welcome to submissions from scholars from a variety of backgrounds, including those from (non-toilet) game studies, queer studies, science and technology studies, cultural studies, and beyond. Please submit!