This is a 2D Sidescroller I created as part of a university project in learning using the Unity Engine and how to create a simple level with pickup mechanics, an inventory system and parkour elements. The name Armoire is in reference to the weapons the player would collect in for use in navigation throughout subsequent levels in future.
An example of some gameplay can be found here: Link
Github Repo – LINK
This project was a solo endeavour and the games concept, coding and parts of the games art including the player character were created by me.
Project Insights
This was my first real project in making/programming a game demo. The project specification tasked me with creating a simple platformer game with a single level. I decided to create a mechanic where when the player collects a sword item they can then double-jump which is needed to progress.
With this being my first real project and experience with Unity and C# programming, the code is messier than my more recent work but is functional and serves as a stepping stone for things to come after.