And last, "fidelity to daily tasks" reminds me of a poem about the chores of art -- ("Artists at Work" by Marilyn McEntyre). In losing our most mundane tasks to automation to "save" our attention for complex ones, I would imagine our effort at artistry will suffer. I pasted an excerpt below.

\u201CThe problem is that, as every individual task becomes easier, we demand much more of both ourselves and others. Instead of fewer difficult tasks (writing several long letters) we are left with a larger volume of small tasks (writing hundreds of e-mails). We have become plagued by a tyranny of tiny tasks, individually simple but collectively oppressive.\u201D


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\u201CIt was a focus, a hearth, a place that gathered the work and leisure of a family and gave the house its center. Its coldness marked the morning, and the spreading of its warmth the beginning of the day. It assigned to the different family members tasks that defined their place in the household. The mother built the fire, the children kept the firebox filled, and the father cut the firewood. It provided for the entire family a regular and bodily engagement with the rhythm of the seasons that was woven together of the threat of cold and the solace of warmth, the smell of wood smoke, the exertion of sawing and of carrying, the teaching of skills, and the fidelity to daily tasks.\u201D

When I first wrote that essay, and even yesterday when I revised it, the juxtaposition of those two lines escaped me. But when a reader commented on the idea of a tyranny of tiny tasks, my mind immediately drifted to Borgmann\u2019s phrase. And then it struck me that the contrast between the forms of life suggested by these two phrases tells us a great deal about the roots of so much of our exhaustion and dissatisfaction. I imagine that in some cases the very same task could be experienced and described either as Wu\u2019s tyranny or Borgmann\u2019s fidelity. I do not want to succumb to the tyranny of tiny tasks. I do want to live so that I might speak of my fidelity to daily tasks, inasmuch as this implies the performance of tasks that legitimately elicit such fidelity. But what makes the difference?

I think the implicit answer is always something like \u201Cto enjoy the goods and services of consumer capitalism\u201D as if this was our highest calling as human beings, that which would bring us true happiness and satisfaction. But it is never quite put this way, nor do we put it this way to ourselves. Instead, the terms of the offer are far more vague and generic. Most of the persuasion, if we may call it that, is done by how our tasks are framed whenever a machine or system is created to do them for us. Suddenly, previously dignified work becomes \u201Cdrudgery,\u201D labor that some might have found satisfying becomes insufficiently \u201Ccreative.\u201D The sense is that we might unlock some higher plane of existence if only we adopt a more efficient technique or outsource our involvement in a task to a new technology. Then and only then will we be able to do \u201Cwhat really matters,\u201D and \u201Cwhat really matters\u201D is always sufficiently vague to allow us to imagine that we are choosing these ends for ourselves and simply being empowered by new tools to achieve them.

Within the order that generates the tyranny of tiny tasks, the one which privileges efficiency and tempts us with the promise of time-saved for the sake of some nebulous higher purpose, a human being is valuable only to the degree that they become sites of automated consumption and on-demand productivity. And the order that demands this from us is never satiated. For its purposes, you will never purchase enough or produce enough. It\u2019s a self-perpetuating engine of desire for what it alone can offer.

This external order also fosters a corresponding mode of being within us. We come to understand our own experience according to the logic of the techno-economic order. We presume that our worth is bound up with our productivity. We enter into an adversarial relationship with time. We develop a distaste for rest. We forget how to play. Our relationships are instrumentalized. The world becomes to us, in Hartmut Rosa\u2019s memorable phrase, nothing more than a series of points of aggressions, \u201Call matters to be settled, attended to, mastered, completed, resolved, gotten out of the way.\u201D In this mode, we will always seize upon the time-saving promise, however hollow, and our life will be ruled by the tyranny of tiny tasks because we will never be doing something for its own sake. And it will be so because the order to which we are conforming our own inner life is an order ruled by idols, to borrow a religious concept, which have no interest in our well-being, idols invoked by the names Productivity, Optimization, Efficiency, and Profit.

Secondly, we should be suspicious of the presumption that how something gets done is a matter of indifference and that what is of real consequence is only the end or the output. This presumption sustains the belief that any part of a process or practice can be automated or eliminated without affecting or jeopardizing the integrity of the whole enterprise, in part because it entails the belief that all that ever matters is the outcome of the process and not the meaning of the process or how we are shaped by it. Under certain circumstances it may, in fact, be true that how something gets done is a matter of relative unimportance, but this is far from universally true. While the techno-economic order knows only quantifiable outcomes and measurable outputs, much of what ultimately matters, what is of greatest human concern, transpires in the particular and idiosyncratic ways we pursue our goals\u2014in the ways we are involved, invested, and engaged in the tasks that make up our days.

Implicit in the promise of outsourcing and automation and time-saving devices is a freedom to be something other than what we ought to be. The liberation we are offered is a liberation from the very care-driven involvement in the world and in our communities that would render our lives meaningful and satisfying. In other words, the promise of liberation traps us within the tyranny of tiny tasks by convincing us to see the stuff of everyday life and ordinary relationships as obstacles in search of an elusive higher purpose\u2014Creativity, Diversion, Wellness, Self-actualization, whatever. But in this way it turns out that we are only ever serving the demands of the system that wants nothing more than our ceaseless consumption and production.

Borgmann\u2019s \u201Cfidelity to daily tasks\u201D stands in stark contrast to the tyranny of tiny tasks precisely because it implies relationship. Fidelity, faithfulness, keeping faith. Is it possible to view our tasks as a means of keeping faith\u2014with our neighbors, with our friends, with our family, perhaps even with ourselves? Perhaps not. Then we should question why we are undertaking these tasks to begin with. But if they can be so construed, then we should consider whether their performance is not, in fact, an obstacle to some higher, more fulfilling but ill-defined state of being human, but rather the very stuff in which our being human consists. If the point is to care and to love and to keep faith, then what is to be gained by outsourcing or eliminating the very ways we may be called upon to do so?

Unlock automation with TinyTask, the lightweight auto clicker for gaming and daily tasks. Save time and boost productivity with this user-friendly tool. TinyTask is one of the most useful tools for Windows users, especially the ones who are often troubled by repetitive tasks. With this free Windows automation tool, you can easily record and repeat actions.

TinyTask will then repeat every action you perform on the screen. If you think the recording is satisfactory, you can click Save, and subsequently name the macro file. Whenever you wish to repeat the recorded tasks, you can use the saved macros. You need to click the Play button and watch as the mouse cursor on the screen moves to carry out the processes.

Roblox is a popular online gaming platform where players can create and play games created by other users. In some games on Roblox, players may need to perform repetitive actions, such as clicking rapidly or continuously on certain objects or buttons. To make these tasks easier and more convenient, some players use automation tools like TinyTask, which is an auto clicker program.

By using TinyTask or similar auto clicker programs, Roblox players can automate repetitive tasks in the games they play. This can be particularly useful in games that involve grinding or repetitive actions to earn in-game currency, level up, or complete certain objectives. For example, if a game requires players to click on a specific area repeatedly to collect resources or perform an action, an auto clicker can save time and effort by automating those clicks.

Tiny tasks are also full of organizational ego. Often, the more important the task is to the customer, the less content is being produced for it; the less important the task is to the customer, the more content is being produced. This inverse relationship is very typical.

Cisco recently undertook a project using Top Tasks Management. When we completed their research, we had over 600 tasks. (In a typical project, we tend to gather between 300 and 500.) Here is a small sample of what the initial tasks looked like for Cisco:

The next step is to bring the longlist of tasks down to a shortlist of no more than 100. Getting a feel for the tasks takes time, which is why we recommend planning on four to six weeks to do the task research and get to the shortlist. Here are some guidelines for shortening your list:

The third step is to have customers weigh in on the shortlist. We usually send out a survey and ask each person to rank five tasks, giving 5 to the most important, 4 to the next-most important, and so on: ff782bc1db

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