Take a nice ride alongside the vulcano. When all of a sudden the vulcano starts erupting. Get out quick! Escape by driving over the bridge.
Team Size: 6.
Time Frame: 4 Weeks.
Engine: Unity
Language: C#
My Work
I focussed on the camera work for this project. I worked with the main developer for the car to make the camera feel perfect with the car. Also I researched how to swap camera's and make that feel good. I learned a lot about camera work this project since I never really went in dept with camera work and with cinemachine.
The Idle state runs when the car isnt moving. Once the car starts moving it switches to the driving state. The faster the car goes the more pitch volume is added.
Once you triggered the erupting vulcano scene. The vulcano starts to shoot rocks. Because of the skybox these are hard to see in the actual game.
I was Scrum Master for 1 sprint.
I controlled the Git this project, and did all the merge's.