In this 2D world. You got a fireball. Sword and bow and arrow. Take down the ghosts and defeat the final boss!
Team Size: Solo.
Time Frame: 2 Weeks.
Engine: Unity
Language: C#
My Work
I made Enemies that attack u once you get in their vision.
The boss is attacking at the speed of a metronome.
Player has 2 different weapons and can swap between weapons.
The player also has an expandable inventory.
The player has 1 ability named Fireball which shoots a fireball.