Created by The Pain 123. This is my ideas of the 2048 Power Compendium game.
Link: https://mathcookie17.github.io/The-2048-Power-Compendium/
Original creator: MathCookie
Please join MathCookie's Discord server here: https://discord.com/channels/1299002312202915922/1299002682966544424
Last updated: September 5, 2026
September 5, 2026: Fixed the description of the Pair Production Partial Depletion 210 mode in Wasteland modes, changed the goal of couple modes based on numerical inconsistency.
September 4, 2026: Added the list of fun facts.
September 2, 2026: Added a couple more Isotopic modes.
August 29, 2026: Corrected the spawn chance of the multiplication tiles in Partial Absorb 201,326,592, added a few more 3,188,646-like modes.
August 26, 2026: Now we are working at introducing the new color spaces beyond RGB, HSL, and HSV into the Compendium.
August 25, 2026: Added a new Fantasy mode called "-2048" (Powers of -2)
August 24, 2026: Added a few more Fantasy modes based off the secret modes.
August 21, 2026: Refined the Lucky Modes' generic spawning algorithm a bit. Also added a few more Fantasy Modes.
August 20, 2026: Added many more Fantasy Modes, and added the movement-modifier-based strategy changes, specifically eight-directional + option to simply spawn tiles without moving. Also removed five modes that are based on Alternate 5040 from Primordial modes.
August 17, 2026: Rewrote a few contexts in my future update list. Also reworded some Fantasy Modes for consistency.
August 10, 2026: Changed the rule for ZERALUT. Also added a few more Fantasy Modes.
August 8, 2026: Continued reworking at Lucky Modes. Also renamed "Zen modes" to "Meditating modes".
August 5–7, 2026: Continued working at Fantasy Modes after a few weeks. Also completely reworked the Lucky Modes.
July 31, 2026: Made Isotopic modes independent from Fantasy modes, and added a few more Partial Absorb stuffs and modifiers of the existing modes.
July 26, 2026: Merged update list to v3.1. Also added a few more Fantasy modes.
July 25, 2026: Now we're working at adding modifiers to the existing modes.
July 24, 2026: Changed the path to access the "Lucky Modes" following the v3.0 update.
July 22–23, 2026: Continued working at the explanation about implementing the new color spaces a little bit, but I have no time since I have to focus on Minecraft.
July 17–19, 2026: Added the Lucky mod 111 idea, as well as the explanation about implementing the new color spaces. Also added the list of spoiler codes.
July 16, 2026: Due after the v3.0 update on July 15, I revamped the list of my future update announcement a lot.