All game speed increases by +20% to match the Definitive Edition.
1.0 > 1.2 game speed
1.5 > 1.7 game speed (same as Definitive Edition)
2.0 > 2.2 game speed
New Units:
Steppe Lancer and Elite Steppe Lancer have been added to the game (unique to Mongols).
Dromon has been added to the game.
Xolotl Warrior has been added to the game.
Xolotl Warrior is affected by Persian and Frankish team bonuses.
Sounds and music.
Some mod songs at the beginning of the game have been changed.
Victory and defeat songs from the Definitive Edition have been added.
The three songs from American World now play at the start of the game.
All civilizations now have the remastered jingles from the Definitive Edition.
Mechanics:
Allied vision sharing now starts from the Middle Ages.
Gunpowder projectiles now have a trail.
Araucans:
Buff:
Receive Stables.
Receive Husbandry and Bloodlines.
Receive Scout Cavalry and Light Cavalry.
Receive Cavalry Archer.
Receive Parthian Tactics and Thumb Ring.
Receive Xolotl Warrior.
Receive Herbal Medicine.
Weichafe +3 attack (7 to 10).
Weichafe +1 melee armor (0 to 1).
Weichafe -3 seconds creation time (20 to 17).
Elite Weichafe +2 attack (10 to 12).
Elite Weichafe +3 bonus vs Cavalry (7 to 10).
Elite Weichafe -0.09 movement speed (1.49 to 1.40).
Elite Weichafe -3 seconds creation time (17 to 13).
Siege Tower +5 capacity (5 to 10).
Kollellaullin now gives all infantry +5 vs Archers and affects Xolotl Warrior (+2 to +5).
Petard is now affected by Lemucaguin Tactics.
Military buildings discount -10% (from -25% to -35%).
Nerf:
Lose Arbalest.
Anasazis
Buff:
Receive Scale Mail Armor and Plate Mail Armor.
Receive Squires.
Receive Xolotl Warrior (requires converting a stable).
Increased stone per age +50 (from 50 to 100).
Mantlet Warrior -5 seconds creation time (from 27 to 22).
Mantlet Warrior -1 melee armor (from 1 to 0).
Elite Mantlet Warrior -16 seconds creation time (from 27 to 11).
Elite Mantlet Warrior -3 melee armor (from 3 to 0).
Elite Mantlet Warrior -2 pierce armor (from 6 to 4).
Elite Mantlet Warrior -5 HP (from 75 to 70).
Team bonus is now a regular bonus: +3/+6 armor for farms.
New team bonus: Monasteries provide +10 population capacity.
Nerf:
Lose +100 wood per age.
Dutch:
Arquebus upgrade icon changed.
Buff:
Cuirassier -5 seconds creation time (from 23 to 18).
Elite Cuirassier -6 seconds creation time (from 20 to 14).
Arquebusier +1 range (from 7 to 8).
Arquebusier +5 HP (from 45 to 50).
Arquebusier +20% accuracy (from 70% to 90%).
Arquebusier upgrade time -20 seconds (from 60 to 40).
Cuirassier/Elite buff attack speed by 0.6 (from 3.1 sec to 2.5 sec).
Maximilian Armor now affects gunpowder units (infantry and gunpowder units +1/+1).
Rotterdam change: warships now get +1 range except for demolition ships.
Team bonus: trade carts and merchant ships +1 armor and +1 pierce armor (+3/+4 to +4/+5).
Nerf:
Arquebusier -1 melee armor.
Diaguitas:
Buff:
The second arrow of the Tangolmay now has a parabolic shot.
Food income increased to 10% (previously 5%) (farmers only 5%).
Receive Xolotl Warrior (requires converting a stable).
Tangolmay +2 vs unique units.
Tangolmay +15 HP (from 35 to 50).
Elite Tangolmay +3 vs unique units.
Elite Tangolmay +1/+1 armor.
Elite Tangolmay +1 attack (from 5 to 6).
Elite Tangolmay +15 HP (from 45 to 60).
Tangolmay/Elite bug fix: the second projectile now deals damage.
Tangolmay/Elite second arrow dispersion attack 0.15 (from 0.3 to 0.15) [50% more accurate].
Team bonus changed to Town Centers and Towers +2 attack (previously: Towers +2 attack vs infantry).
Added bonus: Eagles +1 melee armor per age.
Removed bonus: Barracks technologies 50% cheaper.
Unique tech change: Underground Stores: Towers, Town Centers, Tangolmays, and Canoe line fire 40% faster.
Underground Stores now costs 400 wood 200 stone.
Nerfs:
Tangolmay/Elite lose bonus vs infantry.
Lose Crossbow Arrows.
Tangolmay/Elite -0.5 seconds reload time (from 2.0 to 2.5).
Choral no longer increases Tangolmays and Elite Tangolmay attack speed.
Tainos:
Buff:
Guasabara +2 attack (from 7 to 9).
Fishermen carry +5 in Feudal Age (+10 in Feudal/+15 in Castle/+20 in Imperial).
All villagers work 5% faster (previously 3%).
Receive Xolotl Warrior (requires converting a stable).
Nerf:
Guasabara -5 HP (from 95 to 90).
Elite Guasabara -5 HP (from 105 to 100).
Guasabara/Elite +10 gold cost (from 40 to 50).
Guasabara/Elite +5 food cost (from 65 to 70).
Lose Double-Bit Axe.
Lose Gold Shaft Mining.
Definitive Edition changes to HD:
Generic Technologies:
Tracking is free in Feudal Age.
Supplies is added to the game (not for Diaguitas).
Herbal Medicine now heals +x2 times faster (from x4 to x6).
Fervor is added to the game.
Fervor -200 food -250 gold (from 750F 1000G to 550F 750G).
Fervor increases the minimum and maximum conversion time by 4 seconds each.
Chemistry now affects Canoe/Elite with +1 attack.
Hoardings -25 seconds research time (from 60 to 35).
Sappers now cost wood instead of gold (400 food 200 wood).
Generic Units of the Americans:
Canoe/Elite +10 attack (but lose all bonuses vs infantry, cavalry, and archers) (from 25 to 35, elite from 35 to 45).
Canoe/Elite +50% accuracy (from 50% to 100%).
Canoe +0.25 blast radius (from 0 to 0.25).
Elite Canoe +0.3 blast radius (from 0 to 0.3).
And then all the changes from the Definitive Edition to HD if you already know them.
Now Mayan fish traps last 15% longer.
Kollellaullin now works correctly for infantry vs archers.
Incendiary now appears correctly in the tech tree.
The 40% discount on farms for Teutons now works correctly.
Spanish localization fix: Anasazi AI names were not displayed.
Now Eagle Scouts of the Anasazi, Tainos, Diaguitas, and Araucans receive the corresponding attack bonuses in the Castle Age.
Now the Flying Shields text correctly states which units it affects (now includes Mounted Skirmisher/Elite).
Fixed issue where Eagle Scouts of the Anasazi, Tainos, Diaguitas, and Araucans received +2 attack in Feudal Age.
Poisoned Arrow now works correctly with the Mounted Skirmisher.
Now the Turkish team bonus affects the Arquebusier.
For some reason, when playing as Teutons and you had Cuirassier or Reiter, they became Elite Cuirassier and Elite Reiter; this has been fixed.