Marketing departments and spec junkies love high PPI numbers, and it's fun to play the "can you spot a pixel" game, but this kind of pixel arms race is not really necessary at the moment. We would prefer "good enough" pixel density and a focus on battery life. For what it's worth, LG says it has put a lot of work into saving the battery from being eaten up by the 2k display with things like adaptive frame rate. Still, that doesn't change the fact that these extra pixels are wasteful. (What follows are first images from a brief hands-on, but we'll have a full look at what the display does to the battery life in an upcoming full review.)

While the hardware design looks great, the manufacturer skin is always a major point of concern with Android phones. LG has reskinned its UI to be as trendy-flat as possible, but, like with the G2, there are still over-the-top GPU-powered transformations. The first widget we touched needed to transition to a full-screen UI, so it unfolded like it was made out of paper and flopped into place on the screen, gently swaying back and forth before it settled into place. It might be due to the unfinished nature of the software, but the 2.5Ghz quad core seemed to struggle to keep up with some of these ambitious animations.




The LG G3 Is To Be One Of The First Devices To Have A 2K Screen