We compare products from their published specs and features; the verdicts below are our independent editorial opinions.
Updated: 2026-10-04 · 7 min read · Independent comparison
If you want marathon battery life, a neckband that stays put and a headset that works for children on long school or travel days, choose TERUBIN Neckband; if you need proper active noise cancelling, over-ear comfort and a wired backup option for a teen, choose SOAR NBA Active Noise.
• TERUBIN Neckband — biggest strength: a 1000mAh battery rated for up to 200 hours of playtime, plus a 10-minute top-up that gives roughly 10 hours of listening. That is the headline feature here.
• TERUBIN Neckband — biggest trade-off: no noise cancelling at all, and the sound is tuned around a single balanced-armature driver per earbud rather than the bigger dynamic drivers you find on over-ear models.
• SOAR NBA Active Noise — biggest strength: genuine active noise cancellation in an over-ear design with soft fabric-and-foam ear pads and a 3.5mm jack for wired listening when you want it.
• SOAR NBA Active Noise — biggest trade-off: the battery figures are modest next to the TERUBIN, and the over-ear fit is bulkier for sport and for smaller heads.
• Who each is for: the TERUBIN is the one I would hand to a child who needs something light, hard to lose and virtually never out of charge; the SOAR is for a teenager who wants to block out a bus, a classroom or a house full of noise.
The TERUBIN Neckband is built around one idea: never run out of power. The 1000mAh cell charges over Type-C in about 3 hours and is rated for up to 200 hours of continuous playback — the spec sheet also lists a 120-hour average battery life, which is still an enormous number for a headset this size. If you are the kind of person who forgets to charge things, or you are buying for a child who will absolutely forget, that 10-minutes-for-10-hours fast-charge behaviour is the detail that matters most. It turns a dead headset into a usable one while they are putting their shoes on.
The design is a U-shaped silicone neckband that rests on the shoulders rather than sitting in the ears all day. The earbuds are magnetic, so they snap together when they come out of your ears — that is a genuinely useful feature for children, because it stops the buds from swinging around or disappearing into a bag. You get three extra pairs of ear tips, and the whole thing weighs about 0.14 kg. Bluetooth 5.3 handles the connection, and a double-press of the power button fires up Siri or Google's voice assistant, which makes it one of the more practical voice assistant earbuds for children who use a phone or tablet by voice.
Who should skip it? Anyone who wants to shut out the world. There is no noise cancelling here, and an in-ear neckband only blocks what the tips physically seal out. If your main goal is silencing a noisy commute, this is not that product.
SOAR NBA Active Noise: Who It's For
The SOAR NBA Active Noise is the opposite philosophy: block everything out and stay comfortable while you do it. It is an over-ear headphone with active noise cancellation, a plastic outer shell and headband, and fabric-and-foam ear pads — the combination you want if you are wearing something for a long study block or a flight rather than a 30-minute workout. The colourway is Chicago Bulls, so this is clearly aimed at a basketball-loving teen as much as at a general listener. The age guidance on the sheet says teen, which lines up with the theme and the fit.
Bluetooth 5.3 is on board, same as the TERUBIN, so pairing and stability should feel comparable. The real difference is the driver type: SOAR uses a dynamic driver, which is the more common choice for over-ear headphones and generally gives you a fuller, warmer low end than a balanced armature. The ANC is the feature you are paying attention to — it is the one thing the TERUBIN simply does not offer, and for a teenager trying to focus in a loud house or on public transport, that alone can decide the purchase.
The other practical advantage is the 3.5mm jack. That means the SOAR works wired as well as wireless — handy on a long trip when you cannot charge, or with a school laptop or handheld console that still takes a cable. Battery is where it gives ground: 40 hours of average life and a 40-hour charge time listed, so you should plan on charging it regularly rather than treating it as a set-and-forget device.
Who should skip it? A younger child. The over-ear fit is bulkier, the pads are not built for sweaty sport, and there is no waterproofing rating on the sheet, so I would not recommend it for running or rough outdoor play.
Side-by-Side: Which Should You Choose?
• Best for noise blocking → SOAR NBA Active Noise. Active noise cancellation versus none — there is no contest if quiet is the priority.
• Best for young children → TERUBIN Neckband. Lightweight, magnetic buds that will not get lost, IPX5 sweat resistance and a neckband that stays on during play.
• Best for teenagers → SOAR NBA Active Noise. The sheet lists teen as the age range, and the over-ear fit and Bulls styling suit that audience.
• Best for sport and workouts → TERUBIN Neckband. The neckband design and IPX5 rating are built for movement; the SOAR's foam pads are not.
• Best for wired backup → SOAR NBA Active Noise. The 3.5mm jack gives you a cable option the TERUBIN does not have.
• Best for voice assistant use → TERUBIN Neckband. A double-press of the power button launches Siri or Google's assistant directly.
• Best for long study or travel sessions → SOAR NBA Active Noise. Over-ear padding and ANC make multi-hour listening far more pleasant.
In my opinion, the TERUBIN Neckband is the one I would buy for a child. The battery life is the deciding factor — a headset that lasts weeks between charges and can recover 10 hours of playback from a 10-minute top-up removes the single most common reason kids stop using a pair of headphones. Add the magnetic buds, the IPX5 rating and the voice assistant shortcut, and it covers school, sport and travel without fuss. I would only switch to the SOAR NBA Active Noise if the child is a teenager who genuinely needs active noise cancelling and wired flexibility, and who can live with charging it far more often. If price is the deciding factor for you, check the current price on Amazon before you commit.
The TERUBIN Neckband. It is lighter, the magnetic earbuds are much harder to lose, it has IPX5 water resistance for sweat and rain, and the battery lasts long enough that a child is unlikely to ever hand you a dead headset.
Yes. It has active noise cancellation, while the TERUBIN has none. If your child studies on a bus or in a loud house, the SOAR will block far more background sound. The trade-off is a much shorter battery life.
The TERUBIN is the stronger fit. A double-press of the power button launches Siri or Google's voice assistant, which is exactly what a child using a tablet or phone hands-free needs. The SOAR lists voice as its control method but the sheet gives no assistant detail.
Yes. It has a 3.5mm jack, so it works wired as well as over Bluetooth 5.3. The TERUBIN has no jack and is wireless only, which is worth knowing if a school device still needs a cable.
The TERUBIN Neckband, by a wide margin. It is rated for up to 200 hours of playback with a 3-hour charge, against the SOAR's 40-hour average battery life. For a child who forgets to plug things in, that gap matters more than any other spec here.
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